From b914f79c2fbb9d3dd36864479677119f24f58e41 Mon Sep 17 00:00:00 2001 From: PatR Date: Fri, 7 Jul 2023 09:50:57 -0700 Subject: [PATCH] fixed entry for PR #1051 - water-vault escape item Pull request from entrez: when creating a detached theme room of type "water-surrounded vault", make sure that one of the chests contains an item that could be used to escape from the room in case hero arrives via trap door or [level] teleportation. Closes #1051 --- doc/fixes3-7-0.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 0243a7c5e..4a51ab591 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1,4 +1,4 @@ -HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1201 $ $NHDT-Date: 1687036542 2023/06/17 21:15:42 $ +DT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1201 $ $NHDT-Date: 1687036542 2023/06/17 21:15:42 $ General Fixes and Modified Features ----------------------------------- @@ -1640,6 +1640,8 @@ special level loader didn't check for bad coordinates supplied by .lua hero might not be credited with "entered Mine Town" achievement for the town variations which treat the whole level as the town if that level gets entered via falling or level teleport +in the theme room "water-surrounded vault", guarantee an item which can be + be used to escape from the room in one of the four chests Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository