ensure tribute handles conduct correctly

This commit is contained in:
nhmall
2015-03-22 22:39:45 -04:00
parent 3fa52686d8
commit b93cf718b6
2 changed files with 11 additions and 3 deletions

View File

@@ -152,9 +152,11 @@ doread()
#endif
/* Actions required to win the game aren't counted towards conduct */
/* Novel conduct is handled in read_tribute so exclude it too*/
if (scroll->otyp != SPE_BOOK_OF_THE_DEAD &&
scroll->otyp != SPE_BLANK_PAPER &&
scroll->otyp != SCR_BLANK_PAPER)
scroll->otyp != SCR_BLANK_PAPER &&
scroll->otyp != SPE_NOVEL)
u.uconduct.literate++;
if(scroll->oclass == SPBOOK_CLASS) {