diff --git a/src/mcastu.c b/src/mcastu.c index c6f5bc3bb..4b40fa2ff 100644 --- a/src/mcastu.c +++ b/src/mcastu.c @@ -389,7 +389,7 @@ staticfn void mcast_death_touch(struct monst *mtmp) { pline("Oh no, %s's using the touch of death!", mhe(mtmp)); - if (nonliving(u.umonst->data) || is_demon(u.umonst->data)) { + if (nonliving(u.umonst->data) || is_demon(u.umonst->data)) { You("seem no deader than before."); } else if (!Antimagic && rn2(mtmp->m_lev) > 12) { if (Hallucination) { @@ -553,9 +553,9 @@ mcast_fire_pillar(struct monst *mtmp, int dmg) if (Half_spell_damage) dmg = (dmg + 1) / 2; burn_away_slime(); - (void) burnarmor(u.umonst); + (void) burnarmor(u.umonst); /* item destruction dmg */ - (void) destroy_items(u.umonst, AD_FIRE, orig_dmg); + (void) destroy_items(u.umonst, AD_FIRE, orig_dmg); ignite_items(gi.invent); /* burn up flammable items on the floor, melt ice terrain */ mon_spell_hits_spot(mtmp, AD_FIRE, u.ux, u.uy); @@ -586,7 +586,7 @@ mcast_lightning(struct monst *mtmp, int dmg) } if (Half_spell_damage) dmg = (dmg + 1) / 2; - (void) destroy_items(u.umonst, AD_ELEC, orig_dmg); + (void) destroy_items(u.umonst, AD_ELEC, orig_dmg); /* lightning might destroy iron bars if hero is on such a spot; reflection protects terrain here [execution won't get here due to 'if (reflects) break' above] but hero resistance doesn't; @@ -730,7 +730,7 @@ mcast_blind_you(void) { /* note: resists_blnd() doesn't apply here */ if (!Blinded) { - int num_eyes = eyecount(u.umonst->data); + int num_eyes = eyecount(u.umonst->data); pline("Scales cover your %s!", (num_eyes == 1) ? body_part(EYE)