Pending 3.7 edition of the naming overflow patch.

Like the 3.6.7 one, the original pieces have been combined into one
commit.  But it is separate from the one added to that version.
This commit is contained in:
PatR
2023-01-27 16:35:35 -08:00
parent 4575d564c7
commit b9bbf0205b
5 changed files with 151 additions and 80 deletions

View File

@@ -1,4 +1,4 @@
HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1051 $ $NHDT-Date: 1665130022 2022/10/07 08:07:02 $
HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1093 $ $NHDT-Date: 1672605786 2023/01/01 20:43:06 $
General Fixes and Modified Features
-----------------------------------
@@ -1101,6 +1101,8 @@ eating garlic makes nearby monsters flee
giants occasionally get a battle axe or a two-handed sword
give gremlin the property it stole, if possible
'F'orcefighting with a war hammer has a small chance of breaking iron bars
player assigned name for monsters, specific objects, or object types could be
longer than what was intented to be allowed; for 'curses', much longer
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository