Guidebook.mn #extended commands
Change the extended command section from a mixture of |#cmd This is a short-named command. |#command | This is a long-named command. to every command having its descriptive text start on the next line |#cmd | This is a short-named command. |#command | This is a long-named command. which results in a longer document but the extended commands section is much easier to read. No change to Guidebook.txt, where the previous command name padding was wide enough to accomplish the same for fixed-width tty font. There is an update to that though; a previous change omitted it.
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@@ -1335,12 +1335,15 @@
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#offer
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Offer a sacrifice to the gods. Autocompletes. Default key
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is `M-o'. The `m' prefix skips offering items on the altar.
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is `M-o'.
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You'll need to find an altar to have any chance at success.
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Corpses of recently killed monsters are the fodder of
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You'll need to find an altar to have any chance at success.
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Corpses of recently killed monsters are the fodder of
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choice.
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The `m' prefix skips offering any items which are on the al-
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tar.
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#open
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Open a door. Default key is `o'.
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@@ -1375,9 +1378,6 @@
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Pray to the gods for help. Autocompletes. Default key is
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`M-p'.
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Praying too soon after receiving prior help is a bad idea.
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(Hint: entering the dungeon alive is treated as having re-
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ceived help. You probably shouldn't start off a new game by
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NetHack 3.6 October 16, 2018
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@@ -1390,6 +1390,9 @@
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Praying too soon after receiving prior help is a bad idea.
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(Hint: entering the dungeon alive is treated as having re-
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ceived help. You probably shouldn't start off a new game by
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praying right away.) Since using this command by accident
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can cause trouble, there is an option to make you confirm
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your intent before praying. It is enabled by default, and
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@@ -1440,9 +1443,6 @@
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Rub a lamp or a stone. Autocompletes. Default key is `M-
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r'.
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#save
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Save the game and exit the program. Default key is `S'.
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@@ -1456,6 +1456,9 @@
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#save
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Save the game and exit the program. Default key is `S'.
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#search
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Search for traps and secret doors around you. Default key
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is `s'.
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@@ -1506,9 +1509,6 @@
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#swap
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Swap wielded and secondary weapons. Default key is `x'.
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#takeoff
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Take off one piece of armor. Default key is `T'.
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@@ -1522,6 +1522,9 @@
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#takeoff
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Take off one piece of armor. Default key is `T'.
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#takeoffall
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Remove all armor. Default key is `A'.
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@@ -1574,9 +1577,6 @@
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#up
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Go up a staircase. Default key is `<'.
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#vanquished
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List vanquished monsters. Autocompletes. Debug mode only.
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NetHack 3.6 October 16, 2018
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@@ -1588,6 +1588,9 @@
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#vanquished
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List vanquished monsters. Autocompletes. Debug mode only.
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#version
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Print compile time options for this version of NetHack. Au-
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tocompletes. Default key is `M-v'.
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@@ -1640,9 +1643,6 @@
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Set one or more intrinsic attributes. Autocompletes. Debug
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mode only.
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#wizlevelport
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Teleport to another level. Autocompletes. Debug mode only.
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NetHack 3.6 October 16, 2018
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@@ -1654,6 +1654,8 @@
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#wizlevelport
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Teleport to another level. Autocompletes. Debug mode only.
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Default key is `^V'.
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#wizmap
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@@ -1705,8 +1707,6 @@
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M-A #annotate
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M-c #chat
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@@ -1720,6 +1720,8 @@
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M-c #chat
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M-C #conduct
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M-d #dip
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@@ -1771,8 +1773,6 @@
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j #jump
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k #kick
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@@ -1786,6 +1786,8 @@
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k #kick
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l #loot
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N #name
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@@ -1838,8 +1840,6 @@
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There is a special pre-mapped branch of the dungeon based on
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the classic computer game "Sokoban." The goal is to push the
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boulders into the pits or holes. With careful foresight, it is
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possible to complete all of the levels according to the
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NetHack 3.6 October 16, 2018
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@@ -1852,8 +1852,10 @@
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traditional rules of Sokoban. Some allowances are permitted in
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case the player gets stuck; however, they will lower your luck.
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boulders into the pits or holes. With careful foresight, it is
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possible to complete all of the levels according to the tradi-
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tional rules of Sokoban. Some allowances are permitted in case
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the player gets stuck; however, they will lower your luck.
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5.3. Stairs and ladders (`<', `>')
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@@ -1904,8 +1906,6 @@
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floor while inside a shop. You will either be offered an amount
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of gold and asked whether you're willing to sell, or you'll be
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told that the shopkeeper isn't interested (generally, your item
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needs to be compatible with the type of merchandise carried by
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the shop).
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NetHack 3.6 October 16, 2018
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@@ -1918,6 +1918,9 @@
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needs to be compatible with the type of merchandise carried by
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the shop).
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If you drop something in a shop by accident, the shopkeeper
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will usually claim ownership without offering any compensation.
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You'll have to buy it back if you want to reclaim it.
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@@ -1970,9 +1973,6 @@
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from another when multiple monsters are present. Assigning a
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name which is just a space will remove any prior name.
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The extended command "#chat" can be used to interact with an
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adjacent monster. There is no actual dialog (in other words, you
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NetHack 3.6 October 16, 2018
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@@ -1984,6 +1984,8 @@
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The extended command "#chat" can be used to interact with an
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adjacent monster. There is no actual dialog (in other words, you
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don't get to choose what you'll say), but chatting with some mon-
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sters such as a shopkeeper or the Oracle of Delphi can produce
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useful results.
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@@ -2038,8 +2040,6 @@
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with it even if adjacent at the time.
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NetHack 3.6 October 16, 2018
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@@ -4852,8 +4852,7 @@
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and ride, and "all" for every condition.
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Allowed behaviors are "always", "up", "down", "changed", a per-
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centage or absolute number threshold, or a text to match
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against.
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centage or absolute number threshold, or text to match against.
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* "always" will set the default attributes for that field.
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@@ -4878,6 +4877,7 @@
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points" fields.
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NetHack 3.6 October 16, 2018
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