Guidebook.mn #extended commands
Change the extended command section from a mixture of |#cmd This is a short-named command. |#command | This is a long-named command. to every command having its descriptive text start on the next line |#cmd | This is a short-named command. |#command | This is a long-named command. which results in a longer document but the extended commands section is much easier to read. No change to Guidebook.txt, where the previous command name padding was wide enough to accomplish the same for fixed-width tty font. There is an update to that though; a previous change omitted it.
This commit is contained in:
163
doc/Guidebook.mn
163
doc/Guidebook.mn
@@ -1047,7 +1047,15 @@ used up all the letters, so this is a way to introduce the less frequently
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used commands.
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used commands.
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What extended commands are available depends on what features the game was
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What extended commands are available depends on what features the game was
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compiled with.
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compiled with.
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.lp #adjust
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.\"
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.\" Pad short entries out to 1+8 characters. This will make sure that
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.\" the text description starts on its own line like long named entries
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.\" instead of sometimes being on the same line for short name ones.
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.\" The document will be longer, but mixing the two is harder to read.
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.\" (For plain text output, the old 1+4 was sufficient. For Postscript,
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.\" several need at least 1+7 due to narrow letters or ligatures.)
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.\"
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.lp "#adjust "
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Adjust inventory letters (most useful when the
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Adjust inventory letters (most useful when the
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.op fixinv
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.op fixinv
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option is \(lqon\(rq).
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option is \(lqon\(rq).
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@@ -1089,7 +1097,7 @@ Autocompletes.
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Default key is \(oqM-A\(cq, and also \(oq\(haN\(cq if
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Default key is \(oqM-A\(cq, and also \(oq\(haN\(cq if
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.op number_pad
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.op number_pad
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is on.
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is on.
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.lp #apply
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.lp "#apply "
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Apply (use) a tool such as a pick-axe, a key, or a lamp.
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Apply (use) a tool such as a pick-axe, a key, or a lamp.
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Default key is \(oqa\(cq.
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Default key is \(oqa\(cq.
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.lp ""
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.lp ""
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@@ -1107,70 +1115,70 @@ Toggle the
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.op autopickup
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.op autopickup
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option on/off.
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option on/off.
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Default key is \(oq@\(cq.
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Default key is \(oq@\(cq.
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.lp #call
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.lp "#call "
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Call (name) a monster, or an object in inventory, on the floor,
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Call (name) a monster, or an object in inventory, on the floor,
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or in the discoveries list, or add an annotation for the
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or in the discoveries list, or add an annotation for the
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current level (same as \(lq#annotate\(rq).
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current level (same as \(lq#annotate\(rq).
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Default key is \(oqC\(cq.
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Default key is \(oqC\(cq.
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.lp #cast
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.lp "#cast "
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Cast a spell.
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Cast a spell.
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Default key is \(oqZ\(cq.
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Default key is \(oqZ\(cq.
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.lp #chat
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.lp "#chat "
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Talk to someone.
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Talk to someone.
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Default key is \(oqM-c\)cq.
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Default key is \(oqM-c\)cq.
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.lp #close
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.lp "#close "
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Close a door.
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Close a door.
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Default key is \(oqc\(cq.
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Default key is \(oqc\(cq.
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.lp #conduct
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.lp "#conduct "
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List voluntary challenges you have maintained.
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List voluntary challenges you have maintained.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-C\(cq.
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Default key is \(oqM-C\(cq.
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.lp ""
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.lp ""
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See the section below entitled \(lqConduct\(rq for details.
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See the section below entitled \(lqConduct\(rq for details.
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.lp "#dip "
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.lp "#dip "
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Dip an object into something.
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Dip an object into something.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-d\(cq.
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Default key is \(oqM-d\(cq.
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.lp #down
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.lp "#down "
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Go down a staircase.
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Go down a staircase.
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Default key is \(oq>\(cq.
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Default key is \(oq>\(cq.
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.lp #drop
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.lp "#drop "
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Drop an item.
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Drop an item.
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Default key is \(oqd\(cq.
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Default key is \(oqd\(cq.
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.lp #droptype
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.lp #droptype
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Drop specific item types.
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Drop specific item types.
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Default key is \(oqD\(cq.
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Default key is \(oqD\(cq.
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.lp "#eat "
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.lp "#eat "
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Eat something.
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Eat something.
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Default key is \(oqe\(cq.
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Default key is \(oqe\(cq.
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The \(oqm\(cq prefix skips eating items on the floor.
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The \(oqm\(cq prefix skips eating items on the floor.
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.lp #engrave
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.lp "#engrave "
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Engrave writing on the floor.
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Engrave writing on the floor.
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Default key is \(oqE\(cq.
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Default key is \(oqE\(cq.
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.lp #enhance
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.lp "#enhance "
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Advance or check weapon and spell skills.
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Advance or check weapon and spell skills.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-e\(cq.
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Default key is \(oqM-e\(cq.
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.lp #exploremode
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.lp #exploremode
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Enter the explore mode.
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Enter the explore mode.
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.lp #fire
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.lp "#fire "
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Fire ammunition from quiver.
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Fire ammunition from quiver.
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Default key is \(oqf\(cq.
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Default key is \(oqf\(cq.
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.lp #force
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.lp "#force "
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Force a lock.
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Force a lock.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-f\(cq.
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Default key is \(oqM-f\(cq.
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.lp #glance
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.lp "#glance "
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Show what type of thing a map symbol corresponds to.
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Show what type of thing a map symbol corresponds to.
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Default key is \(oq;\(cq.
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Default key is \(oq;\(cq.
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.lp #help
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.lp "#help "
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Show the help menu.
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Show the help menu.
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Default key is \(oq?\(cq, and also \(oqh\(cq if
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Default key is \(oq?\(cq, and also \(oqh\(cq if
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.op number_pad
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.op number_pad
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is on.
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is on.
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.lp #herecmdmenu
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.lp #herecmdmenu
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Show a menu of possible actions in your current location.
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Show a menu of possible actions in your current location.
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.lp #history
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.lp "#history "
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Show long version and game history.
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Show long version and game history.
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Default key is \(oqV\(cq.
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Default key is \(oqV\(cq.
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.lp #inventory
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.lp #inventory
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@@ -1179,22 +1187,22 @@ Default key is \(oqi\(cq.
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.lp #inventtype
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.lp #inventtype
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Inventory specific item types.
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Inventory specific item types.
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Default key is \(oqI\(cq.
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Default key is \(oqI\(cq.
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.lp #invoke
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.lp "#invoke "
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Invoke an object's special powers.
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Invoke an object's special powers.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-i\(cq.
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Default key is \(oqM-i\(cq.
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.lp #jump
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.lp "#jump "
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Jump to another location.
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Jump to another location.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-j\(cq, and also \(oqj\(cq if
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Default key is \(oqM-j\(cq, and also \(oqj\(cq if
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.op number_pad
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.op number_pad
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is on.
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is on.
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.lp #kick
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.lp "#kick "
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Kick something.
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Kick something.
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Default key is \(oq\(haD\(cq, and \(oqk\(cq if
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Default key is \(oq\(haD\(cq, and \(oqk\(cq if
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.op number_pad
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.op number_pad
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is on.
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is on.
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.lp #known
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.lp "#known "
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Show what object types have been discovered.
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Show what object types have been discovered.
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Default key is \(oq\\\(cq.
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Default key is \(oq\\\(cq.
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.lp #knownclass
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.lp #knownclass
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@@ -1208,10 +1216,10 @@ Debug mode only.
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Show mobile light sources.
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Show mobile light sources.
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Autocompletes.
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Autocompletes.
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Debug mode only.
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Debug mode only.
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.lp #look
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.lp "#look "
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Look at what is here, under you.
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Look at what is here, under you.
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Default key is \(oq:\(cq.
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Default key is \(oq:\(cq.
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.lp #loot
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.lp "#loot "
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Loot a box or bag on the floor beneath you, or the saddle
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Loot a box or bag on the floor beneath you, or the saddle
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from a steed standing next to you.
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from a steed standing next to you.
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Autocompletes.
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Autocompletes.
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@@ -1220,18 +1228,16 @@ and go directly to removing a saddle.
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Default key is \(oqM-l\(cq, and also \(oql\(cq if
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Default key is \(oqM-l\(cq, and also \(oql\(cq if
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.op number_pad
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.op number_pad
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is on.
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is on.
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.lp #monster
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.lp "#monster "
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Use a monster's special ability (when polymorphed into monster form).
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Use a monster's special ability (when polymorphed into monster form).
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-m\(cq.
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Default key is \(oqM-m\(cq.
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.lp #name
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.lp "#name "
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Name a monster, an individual object, or a type of object.
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Name a monster, an individual object, or a type of object.
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Same as \(lq#call\(rq.
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Same as \(lq#call\(rq.
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Autocompletes.
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Autocompletes.
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Default keys are \(oqN\(cq, \(oqM-n\(cq, and \(oqM-N\(cq.
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Default keys are \(oqN\(cq, \(oqM-n\(cq, and \(oqM-N\(cq.
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.\".lp #offer \" `ff' ligature is narrow enough that text fits on same line
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.lp "#offer " \" `ff' ligature is narrow
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.\" \" as #offer but that looks bad because it is too close to 'r'
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.lp "#offer "
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Offer a sacrifice to the gods.
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Offer a sacrifice to the gods.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-o\(cq.
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Default key is \(oqM-o\(cq.
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@@ -1240,11 +1246,10 @@ You'll need to find an altar to have any chance at success.
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Corpses of recently killed monsters are the fodder of choice.
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Corpses of recently killed monsters are the fodder of choice.
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.lp ""
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.lp ""
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The \(oqm\(cq prefix skips offering any items which are on the altar.
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The \(oqm\(cq prefix skips offering any items which are on the altar.
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.\".lp #open \" there's no ligature here, but text ends up too close to #open
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.lp "#open "
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.lp "#open "
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Open a door.
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Open a door.
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Default key is \(oqo\(cq.
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Default key is \(oqo\(cq.
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.lp #options
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.lp "#options "
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Show and change option settings.
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Show and change option settings.
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Default key is \(oqO\(cq.
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Default key is \(oqO\(cq.
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.lp #overview
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.lp #overview
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@@ -1258,15 +1263,15 @@ level will be included regardless of annotations.
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Autocompletes.
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Autocompletes.
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Default keys are \(oq\(haO\(cq, and \(oqM-O\(cq.
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Default keys are \(oq\(haO\(cq, and \(oqM-O\(cq.
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.\" DON'T PANIC!
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.\" DON'T PANIC!
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.lp #panic
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.lp "#panic "
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Test the panic routine.
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Test the panic routine.
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Terminates the current game.
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Terminates the current game.
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Autocompletes.
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Autocompletes.
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Debug mode only.
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Debug mode only.
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.lp "#pay "
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.lp "#pay "
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Pay your shopping bill.
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Pay your shopping bill.
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Default key is \(oqp\(cq.
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Default key is \(oqp\(cq.
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.lp #pickup
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.lp "#pickup "
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Pick up things at the current location.
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Pick up things at the current location.
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Default key is \(oq,\(cq.
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Default key is \(oq,\(cq.
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The \(oqm\(cq prefix forces use of a menu.
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The \(oqm\(cq prefix forces use of a menu.
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@@ -1274,7 +1279,7 @@ The \(oqm\(cq prefix forces use of a menu.
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Polymorph self.
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Polymorph self.
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Autocompletes.
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Autocompletes.
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Debug mode only.
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Debug mode only.
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.lp #pray
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.lp "#pray "
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Pray to the gods for help.
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Pray to the gods for help.
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Autocompletes.
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Autocompletes.
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Default key is \(oqM-p\(cq.
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Default key is \(oqM-p\(cq.
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@@ -1287,16 +1292,16 @@ option to make you confirm your intent before praying.
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It is enabled by default, and you can reset the
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It is enabled by default, and you can reset the
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.op paranoid_confirmation
|
.op paranoid_confirmation
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option to disable it.
|
option to disable it.
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.lp #prevmsg
|
.lp "#prevmsg "
|
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Show previously displayed game messages.
|
Show previously displayed game messages.
|
||||||
Default key is \(oq\(haP\(cq.
|
Default key is \(oq\(haP\(cq.
|
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.lp #puton
|
.lp "#puton "
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Put on an accessory (ring, amulet, etc).
|
Put on an accessory (ring, amulet, etc).
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Default key is \(oqP\(cq.
|
Default key is \(oqP\(cq.
|
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.lp #quaff
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.lp "#quaff "
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Quaff (drink) something.
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Quaff (drink) something.
|
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Default key is \(oqq\(cq.
|
Default key is \(oqq\(cq.
|
||||||
.lp #quit
|
.lp "#quit "
|
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Quit the program without saving your game.
|
Quit the program without saving your game.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-q\(cq.
|
Default key is \(oqM-q\(cq.
|
||||||
@@ -1307,35 +1312,35 @@ By default a response of \(oqy\(cq acknowledges that intent.
|
|||||||
You can set the
|
You can set the
|
||||||
.op paranoid_confirmation
|
.op paranoid_confirmation
|
||||||
option to require a response of \(lqyes\(rq instead.
|
option to require a response of \(lqyes\(rq instead.
|
||||||
.lp #quiver
|
.lp "#quiver "
|
||||||
Select ammunition for quiver.
|
Select ammunition for quiver.
|
||||||
Default key is \(oqQ\(cq.
|
Default key is \(oqQ\(cq.
|
||||||
.lp #read
|
.lp "#read "
|
||||||
Read a scroll, a spellbook, or something else.
|
Read a scroll, a spellbook, or something else.
|
||||||
Default key is \(oqr\(cq.
|
Default key is \(oqr\(cq.
|
||||||
.lp #redraw
|
.lp "#redraw "
|
||||||
Redraw the screen.
|
Redraw the screen.
|
||||||
Default key is \(oq\(haR\(cq, and also \(oq\(haL\(cq if
|
Default key is \(oq\(haR\(cq, and also \(oq\(haL\(cq if
|
||||||
.op number_pad
|
.op number_pad
|
||||||
is on.
|
is on.
|
||||||
.lp #remove
|
.lp "#remove "
|
||||||
Remove an accessory (ring, amulet, etc).
|
Remove an accessory (ring, amulet, etc).
|
||||||
Default key is \(oqR\(cq.
|
Default key is \(oqR\(cq.
|
||||||
.lp #ride
|
.lp "#ride "
|
||||||
Ride (or stop riding) a saddled creature.
|
Ride (or stop riding) a saddled creature.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-R\(cq.
|
Default key is \(oqM-R\(cq.
|
||||||
.lp "#rub "
|
.lp "#rub "
|
||||||
Rub a lamp or a stone.
|
Rub a lamp or a stone.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-r\(cq.
|
Default key is \(oqM-r\(cq.
|
||||||
.lp #save
|
.lp "#save "
|
||||||
Save the game and exit the program.
|
Save the game and exit the program.
|
||||||
Default key is \(oqS\(cq.
|
Default key is \(oqS\(cq.
|
||||||
.lp #search
|
.lp "#search "
|
||||||
Search for traps and secret doors around you.
|
Search for traps and secret doors around you.
|
||||||
Default key is \(oqs\(cq.
|
Default key is \(oqs\(cq.
|
||||||
.lp #seeall
|
.lp "#seeall "
|
||||||
Show all equipment in use.
|
Show all equipment in use.
|
||||||
Default key is \(oq*\(cq.
|
Default key is \(oq*\(cq.
|
||||||
.lp #seeamulet
|
.lp #seeamulet
|
||||||
@@ -1344,10 +1349,10 @@ Default key is \(oq\(dq\(cq. \" double quote
|
|||||||
.lp #seearmor
|
.lp #seearmor
|
||||||
Show the armor currently worn.
|
Show the armor currently worn.
|
||||||
Default key is \(oq[\(cq.
|
Default key is \(oq[\(cq.
|
||||||
.lp #seegold
|
.lp "#seegold "
|
||||||
Count your gold.
|
Count your gold.
|
||||||
Default key is \(oq$\(cq.
|
Default key is \(oq$\(cq.
|
||||||
.lp #seenv
|
.lp "#seenv "
|
||||||
Show seen vectors.
|
Show seen vectors.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
@@ -1360,30 +1365,30 @@ Default key is \(oq+\(cq.
|
|||||||
.lp #seetools
|
.lp #seetools
|
||||||
Show the tools currently in use.
|
Show the tools currently in use.
|
||||||
Default key is \(oq(\(cq.
|
Default key is \(oq(\(cq.
|
||||||
.lp #seetrap
|
.lp "#seetrap "
|
||||||
Show the type of an adjacent trap.
|
Show the type of an adjacent trap.
|
||||||
Default key is \(oq\(ha\(cq. \" 'hat' (circumflex character)
|
Default key is \(oq\(ha\(cq. \" 'hat' (circumflex character)
|
||||||
.lp #seeweapon
|
.lp #seeweapon
|
||||||
Show the weapon currently wielded.
|
Show the weapon currently wielded.
|
||||||
Default key is \(oq)\(cq.
|
Default key is \(oq)\(cq.
|
||||||
.lp #shell
|
.lp "#shell "
|
||||||
Do a shell escape.
|
Do a shell escape.
|
||||||
Default key is \(oq!\(cq.
|
Default key is \(oq!\(cq.
|
||||||
.lp "#sit "
|
.lp "#sit "
|
||||||
Sit down.
|
Sit down.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-s\(cq.
|
Default key is \(oqM-s\(cq.
|
||||||
.lp #stats
|
.lp "#stats "
|
||||||
Show memory usage statistics.
|
Show memory usage statistics.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
.lp #suspend
|
.lp "#suspend "
|
||||||
Suspend the game.
|
Suspend the game.
|
||||||
Default key is \(oq\(haZ\(cq.
|
Default key is \(oq\(haZ\(cq.
|
||||||
.lp #swap
|
.lp "#swap "
|
||||||
Swap wielded and secondary weapons.
|
Swap wielded and secondary weapons.
|
||||||
Default key is \(oqx\(cq.
|
Default key is \(oqx\(cq.
|
||||||
.lp #takeoff
|
.lp "#takeoff "
|
||||||
Take off one piece of armor.
|
Take off one piece of armor.
|
||||||
Default key is \(oqT\(cq.
|
Default key is \(oqT\(cq.
|
||||||
.lp #takeoffall
|
.lp #takeoffall
|
||||||
@@ -1392,24 +1397,24 @@ Default key is \(oqA\(cq.
|
|||||||
.lp #teleport
|
.lp #teleport
|
||||||
Teleport around the level.
|
Teleport around the level.
|
||||||
Default key is \(oq\(haT\(cq.
|
Default key is \(oq\(haT\(cq.
|
||||||
.lp #terrain
|
.lp "#terrain "
|
||||||
Show bare map without displaying monsters, objects, or traps.
|
Show bare map without displaying monsters, objects, or traps.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
.lp #therecmdmenu
|
.lp #therecmdmenu
|
||||||
Show a menu of possible actions in a location next to you.
|
Show a menu of possible actions in a location next to you.
|
||||||
.lp #throw
|
.lp "#throw "
|
||||||
Throw something.
|
Throw something.
|
||||||
Default key is \(oqt\(cq.
|
Default key is \(oqt\(cq.
|
||||||
.lp #timeout
|
.lp "#timeout "
|
||||||
Look at the timeout queue.
|
Look at the timeout queue.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
.lp "#tip "
|
.lp "#tip "
|
||||||
Tip over a container (bag or box) to pour out its contents.
|
Tip over a container (bag or box) to pour out its contents.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-T\(cq.
|
Default key is \(oqM-T\(cq.
|
||||||
The \(oqm\(cq prefix makes the command use a menu.
|
The \(oqm\(cq prefix makes the command use a menu.
|
||||||
.lp #travel
|
.lp "#travel "
|
||||||
Travel to a specific location on the map.
|
Travel to a specific location on the map.
|
||||||
Default key is \(oq_\(cq. \" underscore
|
Default key is \(oq_\(cq. \" underscore
|
||||||
Using the \(lqrequest menu\(rq prefix shows a menu of interesting targets
|
Using the \(lqrequest menu\(rq prefix shows a menu of interesting targets
|
||||||
@@ -1418,7 +1423,7 @@ When picking a target with cursor and the
|
|||||||
.op autodescribe
|
.op autodescribe
|
||||||
option is on, the top line will show \(lq(no travel path)\(rq if
|
option is on, the top line will show \(lq(no travel path)\(rq if
|
||||||
your character does not know of a path to that location.
|
your character does not know of a path to that location.
|
||||||
.lp #turn
|
.lp "#turn "
|
||||||
Turn undead away.
|
Turn undead away.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-t\(cq.
|
Default key is \(oqM-t\(cq.
|
||||||
@@ -1432,53 +1437,53 @@ is off.
|
|||||||
Note that you must
|
Note that you must
|
||||||
use suitable weapons for this type of combat, or it will
|
use suitable weapons for this type of combat, or it will
|
||||||
be automatically turned off.
|
be automatically turned off.
|
||||||
.lp #untrap
|
.lp "#untrap "
|
||||||
Untrap something (trap, door, or chest).
|
Untrap something (trap, door, or chest).
|
||||||
Default key is \(oqM-u\(cq, and \(oqu\(cq if
|
Default key is \(oqM-u\(cq, and \(oqu\(cq if
|
||||||
.op number_pad
|
.op number_pad
|
||||||
is on.
|
is on.
|
||||||
.lp ""
|
.lp ""
|
||||||
In some circumstances it can also be used to rescue trapped monsters.
|
In some circumstances it can also be used to rescue trapped monsters.
|
||||||
.lp "#up "
|
.lp "#up "
|
||||||
Go up a staircase.
|
Go up a staircase.
|
||||||
Default key is \(oq<\(cq.
|
Default key is \(oq<\(cq.
|
||||||
.lp #vanquished
|
.lp #vanquished
|
||||||
List vanquished monsters.
|
List vanquished monsters.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
.lp #version
|
.lp "#version "
|
||||||
Print compile time options for this version of NetHack.
|
Print compile time options for this version of NetHack.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-v\(cq.
|
Default key is \(oqM-v\(cq.
|
||||||
.lp #versionshort
|
.lp #versionshort
|
||||||
Show version string.
|
Show version string.
|
||||||
Default key is \(oqv\(cq.
|
Default key is \(oqv\(cq.
|
||||||
.lp #vision
|
.lp "#vision "
|
||||||
Show vision array.
|
Show vision array.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
.lp #wait
|
.lp "#wait "
|
||||||
Rest one move while doing nothing.
|
Rest one move while doing nothing.
|
||||||
Default key is \(oq.\(cq, and also \(oq\ \(cq if
|
Default key is \(oq.\(cq, and also \(oq\ \(cq if
|
||||||
.op rest_on_space
|
.op rest_on_space
|
||||||
is on.
|
is on.
|
||||||
.lp #wear
|
.lp "#wear "
|
||||||
Wear a piece of armor.
|
Wear a piece of armor.
|
||||||
Default key is \(oqW\(cq.
|
Default key is \(oqW\(cq.
|
||||||
.lp #whatdoes
|
.lp #whatdoes
|
||||||
Tell what a key does.
|
Tell what a key does.
|
||||||
Default key is \(oq&\(cq.
|
Default key is \(oq&\(cq.
|
||||||
.lp #whatis
|
.lp "#whatis "
|
||||||
Show what type of thing a symbol corresponds to.
|
Show what type of thing a symbol corresponds to.
|
||||||
Default key is \(oq/\(cq.
|
Default key is \(oq/\(cq.
|
||||||
.lp #wield
|
.lp "#wield "
|
||||||
Wield a weapon.
|
Wield a weapon.
|
||||||
Default key is \(oqw\(cq.
|
Default key is \(oqw\(cq.
|
||||||
.lp #wipe
|
.lp "#wipe "
|
||||||
Wipe off your face.
|
Wipe off your face.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Default key is \(oqM-w\(cq.
|
Default key is \(oqM-w\(cq.
|
||||||
.lp #wizbury
|
.lp "#wizbury "
|
||||||
Bury objects under and around you.
|
Bury objects under and around you.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
@@ -1508,7 +1513,7 @@ Teleport to another level.
|
|||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
Default key is \(oq\(haV\(cq.
|
Default key is \(oq\(haV\(cq.
|
||||||
.lp #wizmap
|
.lp "#wizmap "
|
||||||
Map the level.
|
Map the level.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
@@ -1525,19 +1530,19 @@ Debug mode only.
|
|||||||
Show locations of special levels.
|
Show locations of special levels.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
.lp #wizwish
|
.lp "#wizwish "
|
||||||
Wish for something.
|
Wish for something.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
Default key is \(oq\(haW\(cq.
|
Default key is \(oq\(haW\(cq.
|
||||||
.lp #wmode
|
.lp "#wmode "
|
||||||
Show wall modes.
|
Show wall modes.
|
||||||
Autocompletes.
|
Autocompletes.
|
||||||
Debug mode only.
|
Debug mode only.
|
||||||
.lp "#zap "
|
.lp "#zap "
|
||||||
Zap a wand.
|
Zap a wand.
|
||||||
Default key is \(oqz\(cq.
|
Default key is \(oqz\(cq.
|
||||||
.lp "#? "
|
.lp "#? "
|
||||||
Help menu: get the list of available extended commands.
|
Help menu: get the list of available extended commands.
|
||||||
.lp ""
|
.lp ""
|
||||||
.pg
|
.pg
|
||||||
|
|||||||
@@ -1335,12 +1335,15 @@
|
|||||||
|
|
||||||
#offer
|
#offer
|
||||||
Offer a sacrifice to the gods. Autocompletes. Default key
|
Offer a sacrifice to the gods. Autocompletes. Default key
|
||||||
is `M-o'. The `m' prefix skips offering items on the altar.
|
is `M-o'.
|
||||||
|
|
||||||
You'll need to find an altar to have any chance at success.
|
You'll need to find an altar to have any chance at success.
|
||||||
Corpses of recently killed monsters are the fodder of
|
Corpses of recently killed monsters are the fodder of
|
||||||
choice.
|
choice.
|
||||||
|
|
||||||
|
The `m' prefix skips offering any items which are on the al-
|
||||||
|
tar.
|
||||||
|
|
||||||
#open
|
#open
|
||||||
Open a door. Default key is `o'.
|
Open a door. Default key is `o'.
|
||||||
|
|
||||||
@@ -1375,9 +1378,6 @@
|
|||||||
Pray to the gods for help. Autocompletes. Default key is
|
Pray to the gods for help. Autocompletes. Default key is
|
||||||
`M-p'.
|
`M-p'.
|
||||||
|
|
||||||
Praying too soon after receiving prior help is a bad idea.
|
|
||||||
(Hint: entering the dungeon alive is treated as having re-
|
|
||||||
ceived help. You probably shouldn't start off a new game by
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
@@ -1390,6 +1390,9 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Praying too soon after receiving prior help is a bad idea.
|
||||||
|
(Hint: entering the dungeon alive is treated as having re-
|
||||||
|
ceived help. You probably shouldn't start off a new game by
|
||||||
praying right away.) Since using this command by accident
|
praying right away.) Since using this command by accident
|
||||||
can cause trouble, there is an option to make you confirm
|
can cause trouble, there is an option to make you confirm
|
||||||
your intent before praying. It is enabled by default, and
|
your intent before praying. It is enabled by default, and
|
||||||
@@ -1440,9 +1443,6 @@
|
|||||||
Rub a lamp or a stone. Autocompletes. Default key is `M-
|
Rub a lamp or a stone. Autocompletes. Default key is `M-
|
||||||
r'.
|
r'.
|
||||||
|
|
||||||
#save
|
|
||||||
Save the game and exit the program. Default key is `S'.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1456,6 +1456,9 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#save
|
||||||
|
Save the game and exit the program. Default key is `S'.
|
||||||
|
|
||||||
#search
|
#search
|
||||||
Search for traps and secret doors around you. Default key
|
Search for traps and secret doors around you. Default key
|
||||||
is `s'.
|
is `s'.
|
||||||
@@ -1506,9 +1509,6 @@
|
|||||||
#swap
|
#swap
|
||||||
Swap wielded and secondary weapons. Default key is `x'.
|
Swap wielded and secondary weapons. Default key is `x'.
|
||||||
|
|
||||||
#takeoff
|
|
||||||
Take off one piece of armor. Default key is `T'.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1522,6 +1522,9 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#takeoff
|
||||||
|
Take off one piece of armor. Default key is `T'.
|
||||||
|
|
||||||
#takeoffall
|
#takeoffall
|
||||||
Remove all armor. Default key is `A'.
|
Remove all armor. Default key is `A'.
|
||||||
|
|
||||||
@@ -1574,9 +1577,6 @@
|
|||||||
#up
|
#up
|
||||||
Go up a staircase. Default key is `<'.
|
Go up a staircase. Default key is `<'.
|
||||||
|
|
||||||
#vanquished
|
|
||||||
List vanquished monsters. Autocompletes. Debug mode only.
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
|
|
||||||
@@ -1588,6 +1588,9 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#vanquished
|
||||||
|
List vanquished monsters. Autocompletes. Debug mode only.
|
||||||
|
|
||||||
#version
|
#version
|
||||||
Print compile time options for this version of NetHack. Au-
|
Print compile time options for this version of NetHack. Au-
|
||||||
tocompletes. Default key is `M-v'.
|
tocompletes. Default key is `M-v'.
|
||||||
@@ -1640,9 +1643,6 @@
|
|||||||
Set one or more intrinsic attributes. Autocompletes. Debug
|
Set one or more intrinsic attributes. Autocompletes. Debug
|
||||||
mode only.
|
mode only.
|
||||||
|
|
||||||
#wizlevelport
|
|
||||||
Teleport to another level. Autocompletes. Debug mode only.
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
|
|
||||||
@@ -1654,6 +1654,8 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#wizlevelport
|
||||||
|
Teleport to another level. Autocompletes. Debug mode only.
|
||||||
Default key is `^V'.
|
Default key is `^V'.
|
||||||
|
|
||||||
#wizmap
|
#wizmap
|
||||||
@@ -1705,8 +1707,6 @@
|
|||||||
|
|
||||||
M-A #annotate
|
M-A #annotate
|
||||||
|
|
||||||
M-c #chat
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1720,6 +1720,8 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
M-c #chat
|
||||||
|
|
||||||
M-C #conduct
|
M-C #conduct
|
||||||
|
|
||||||
M-d #dip
|
M-d #dip
|
||||||
@@ -1771,8 +1773,6 @@
|
|||||||
|
|
||||||
j #jump
|
j #jump
|
||||||
|
|
||||||
k #kick
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1786,6 +1786,8 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
k #kick
|
||||||
|
|
||||||
l #loot
|
l #loot
|
||||||
|
|
||||||
N #name
|
N #name
|
||||||
@@ -1838,8 +1840,6 @@
|
|||||||
|
|
||||||
There is a special pre-mapped branch of the dungeon based on
|
There is a special pre-mapped branch of the dungeon based on
|
||||||
the classic computer game "Sokoban." The goal is to push the
|
the classic computer game "Sokoban." The goal is to push the
|
||||||
boulders into the pits or holes. With careful foresight, it is
|
|
||||||
possible to complete all of the levels according to the
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
@@ -1852,8 +1852,10 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
traditional rules of Sokoban. Some allowances are permitted in
|
boulders into the pits or holes. With careful foresight, it is
|
||||||
case the player gets stuck; however, they will lower your luck.
|
possible to complete all of the levels according to the tradi-
|
||||||
|
tional rules of Sokoban. Some allowances are permitted in case
|
||||||
|
the player gets stuck; however, they will lower your luck.
|
||||||
|
|
||||||
5.3. Stairs and ladders (`<', `>')
|
5.3. Stairs and ladders (`<', `>')
|
||||||
|
|
||||||
@@ -1904,8 +1906,6 @@
|
|||||||
floor while inside a shop. You will either be offered an amount
|
floor while inside a shop. You will either be offered an amount
|
||||||
of gold and asked whether you're willing to sell, or you'll be
|
of gold and asked whether you're willing to sell, or you'll be
|
||||||
told that the shopkeeper isn't interested (generally, your item
|
told that the shopkeeper isn't interested (generally, your item
|
||||||
needs to be compatible with the type of merchandise carried by
|
|
||||||
the shop).
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
@@ -1918,6 +1918,9 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
needs to be compatible with the type of merchandise carried by
|
||||||
|
the shop).
|
||||||
|
|
||||||
If you drop something in a shop by accident, the shopkeeper
|
If you drop something in a shop by accident, the shopkeeper
|
||||||
will usually claim ownership without offering any compensation.
|
will usually claim ownership without offering any compensation.
|
||||||
You'll have to buy it back if you want to reclaim it.
|
You'll have to buy it back if you want to reclaim it.
|
||||||
@@ -1970,9 +1973,6 @@
|
|||||||
from another when multiple monsters are present. Assigning a
|
from another when multiple monsters are present. Assigning a
|
||||||
name which is just a space will remove any prior name.
|
name which is just a space will remove any prior name.
|
||||||
|
|
||||||
The extended command "#chat" can be used to interact with an
|
|
||||||
adjacent monster. There is no actual dialog (in other words, you
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
|
|
||||||
@@ -1984,6 +1984,8 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
The extended command "#chat" can be used to interact with an
|
||||||
|
adjacent monster. There is no actual dialog (in other words, you
|
||||||
don't get to choose what you'll say), but chatting with some mon-
|
don't get to choose what you'll say), but chatting with some mon-
|
||||||
sters such as a shopkeeper or the Oracle of Delphi can produce
|
sters such as a shopkeeper or the Oracle of Delphi can produce
|
||||||
useful results.
|
useful results.
|
||||||
@@ -2038,8 +2040,6 @@
|
|||||||
with it even if adjacent at the time.
|
with it even if adjacent at the time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
|
|
||||||
|
|
||||||
@@ -4852,8 +4852,7 @@
|
|||||||
and ride, and "all" for every condition.
|
and ride, and "all" for every condition.
|
||||||
|
|
||||||
Allowed behaviors are "always", "up", "down", "changed", a per-
|
Allowed behaviors are "always", "up", "down", "changed", a per-
|
||||||
centage or absolute number threshold, or a text to match
|
centage or absolute number threshold, or text to match against.
|
||||||
against.
|
|
||||||
|
|
||||||
* "always" will set the default attributes for that field.
|
* "always" will set the default attributes for that field.
|
||||||
|
|
||||||
@@ -4878,6 +4877,7 @@
|
|||||||
points" fields.
|
points" fields.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
NetHack 3.6 October 16, 2018
|
NetHack 3.6 October 16, 2018
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user