Lint part 1, unused variables, routines, and return codes.
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11
src/mon.c
11
src/mon.c
@@ -383,7 +383,8 @@ register struct monst *mtmp;
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pline("%s burns slightly.", Monnam(mtmp));
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}
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if (mtmp->mhp > 0) {
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fire_damage(mtmp->minvent, FALSE, FALSE, mtmp->mx, mtmp->my);
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(void) fire_damage(mtmp->minvent, FALSE, FALSE,
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mtmp->mx, mtmp->my);
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rloc(mtmp);
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return 0;
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}
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@@ -1395,16 +1396,16 @@ register struct monst *mtmp;
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/* TRUE if corpse might be dropped, magr may die if mon was swallowed */
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boolean
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corpse_chance(mon, magr, swallowed)
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corpse_chance(mon, magr, was_swallowed)
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struct monst *mon;
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struct monst *magr; /* killer, if swallowed */
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boolean swallowed; /* digestion */
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boolean was_swallowed; /* digestion */
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{
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struct permonst *mdat = mon->data;
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int i, tmp;
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if (mdat == &mons[PM_VLAD_THE_IMPALER] || mdat->mlet == S_LICH) {
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if (cansee(mon->mx, mon->my) && !swallowed)
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if (cansee(mon->mx, mon->my) && !was_swallowed)
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pline("%s body crumbles into dust.", s_suffix(Monnam(mon)));
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return FALSE;
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}
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@@ -1419,7 +1420,7 @@ boolean swallowed; /* digestion */
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tmp = d((int)mdat->mlevel+1, (int)mdat->mattk[i].damd);
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else tmp = 0;
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if (Half_physical_damage) tmp = (tmp+1) / 2;
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if (swallowed && magr) {
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if (was_swallowed && magr) {
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if (magr == &youmonst) {
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There("is an explosion in your %s!",
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body_part(STOMACH));
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