fix #H7596 - magic trap 'deafening roar' outcome

doesn't wake monsters.  Now it does.
This commit is contained in:
PatR
2018-11-24 15:01:30 -08:00
parent cc5bb44a9a
commit bb08a46480
3 changed files with 24 additions and 26 deletions

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@@ -220,6 +220,7 @@ end of game while carrying Schroedinger's Box would reveal cat-or-corpse
for inventory disclosure or put that info into dumplog, but not both
attempting to untrap an adjacent trap while on the edge of--not in--a pit
failed due to not being able to reach the floor
magic trap's deafening roar effect wasn't waking nearby monsters
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository