formatting: src/r*.c - src/s*.c continuation lines
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+13
-14
@@ -1,4 +1,4 @@
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/* NetHack 3.6 steal.c $NHDT-Date: 1437877184 2015/07/26 02:19:44 $ $NHDT-Branch: master $:$NHDT-Revision: 1.62 $ */
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/* NetHack 3.6 steal.c $NHDT-Date: 1445906866 2015/10/27 00:47:46 $ $NHDT-Branch: master $:$NHDT-Revision: 1.64 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -253,7 +253,7 @@ char *objnambuf;
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*objnambuf = '\0';
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/* the following is true if successful on first of two attacks. */
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if (!monnear(mtmp, u.ux, u.uy))
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return (0);
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return 0;
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/* food being eaten might already be used up but will not have
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been removed from inventory yet; we don't want to steal that,
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@@ -269,7 +269,7 @@ char *objnambuf;
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else
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pline("%s tries to rob you, but there is nothing to steal!",
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Monnam(mtmp));
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return (1); /* let her flee */
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return 1; /* let her flee */
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}
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monkey_business = is_animal(mtmp->data);
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@@ -301,7 +301,7 @@ retry:
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}
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if (!otmp) {
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impossible("Steal fails!");
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return (0);
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return 0;
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}
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/* can't steal ring(s) while wearing gloves */
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if ((otmp == uleft || otmp == uright) && uarmg)
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@@ -320,7 +320,7 @@ retry:
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gotobj:
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if (otmp->o_id == stealoid)
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return (0);
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return 0;
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if (otmp->otyp == BOULDER && !throws_rocks(mtmp->data)) {
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if (!retrycnt++)
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@@ -337,10 +337,10 @@ gotobj:
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else if (otmp == uquiver || (otmp == uswapwep && !u.twoweap))
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ostuck = FALSE; /* not really worn; curse doesn't matter */
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else
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ostuck = ((otmp->cursed && otmp->owornmask) ||
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ostuck = ((otmp->cursed && otmp->owornmask)
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/* nymphs can steal rings from under
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cursed weapon but animals can't */
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(otmp == uright && welded(uwep))
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|| (otmp == uright && welded(uwep))
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|| (otmp == uleft && welded(uwep) && bimanual(uwep)));
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if (ostuck || can_carry(mtmp, otmp) == 0) {
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@@ -433,7 +433,7 @@ gotobj:
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stealoid = otmp->o_id;
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stealmid = mtmp->m_id;
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afternmv = stealarm;
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return (0);
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return 0;
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}
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}
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break;
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@@ -463,7 +463,7 @@ gotobj:
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minstapetrify(mtmp, TRUE);
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return -1;
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}
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return ((multi < 0) ? 0 : 1);
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return (multi < 0) ? 0 : 1;
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}
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/* Returns 1 if otmp is free'd, 0 otherwise. */
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@@ -617,11 +617,10 @@ boolean verbosely;
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/* don't charge for an owned saddle on dead steed (provided
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that the hero is within the same shop at the time) */
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} else if (mon->mtame && (obj->owornmask & W_SADDLE) && !obj->unpaid
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&& costly_spot(omx, omy) &&
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/* being at a costly_spot guarantees lev->roomno is not 0
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*/
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index(in_rooms(u.ux, u.uy, SHOPBASE),
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levl[omx][omy].roomno)) {
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&& costly_spot(omx, omy)
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/* being at costly_spot guarantees lev->roomno is not 0 */
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&& index(in_rooms(u.ux, u.uy, SHOPBASE),
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levl[omx][omy].roomno)) {
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obj->no_charge = 1;
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}
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/* this should be done even if the monster has died */
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