fix #H248 - 'speed monster' zap message not always necessary
From a bug report: zapping wand of speed monster (or slow monster) at an immobile monster would give the usual '<mon> is moving faster" (or slower) message even though the monster couldn't move at all. This fixes that for monsters who can never move and also for monsters who are temporarily paralyzed or asleep, although I wonder whether speed change magic ought to also snap the latter out of it.
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@@ -327,6 +327,8 @@ can't #force floor item while engulfed, levitating, or unskilled riding
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can't lock or unlock doors while engulfed
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if hero or monster standing on opened drawbridge survives its destruction,
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fall into water or lava instead of remaining on top
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don't give a speed change message when an immobile monster is seen to be hit
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by a wand of speed or slow monster
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Platform- and/or Interface-Specific Fixes
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