diff --git a/dat/Monk.des b/dat/Monk.des index 656cb85f9..14d769579 100644 --- a/dat/Monk.des +++ b/dat/Monk.des @@ -1,4 +1,4 @@ -# SCCS Id: @(#)Monk.des 3.4 2001/09/01 +# SCCS Id: @(#)Monk.des 3.4 2002/04/08 # Copyright (c) 1989 by Jean-Christophe Collet # Copyright (c) 1991-2 by M. Stephenson # NetHack may be freely redistributed. See license for details. @@ -212,11 +212,12 @@ LL........................ .........LLL.........L.... ENDMAP # Dungeon Description +RANDOM_PLACES:(14,04),(13,07) REGION:(00,00,25,10),unlit,"ordinary" # Stairs STAIR:(20,05),up # Objects -OBJECT:'(',"lenses",(13,05),blessed,0,"The Eyes of the Overworld" +OBJECT:'(',"lenses",place[0],blessed,0,"The Eyes of the Overworld" OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random @@ -239,8 +240,8 @@ TRAP:"fire",random TRAP:random,random TRAP:random,random # Random monsters. -MONSTER:'@',"Master Kaen",(13,05) -ALTAR:(13,05),noalign,altar +MONSTER:'@',"Master Kaen",place[0] +ALTAR:place[0],noalign,altar MONSTER: 'E',"earth elemental",random MONSTER: 'E',"earth elemental",random MONSTER: 'E',"earth elemental",random diff --git a/dat/Priest.des b/dat/Priest.des index ea75ab1f0..86f2d365d 100644 --- a/dat/Priest.des +++ b/dat/Priest.des @@ -1,4 +1,4 @@ -# SCCS Id: @(#)Priest.des 3.4 1992/09/22 +# SCCS Id: @(#)Priest.des 3.4 2002/04/08 # Copyright (c) 1989 by Jean-Christophe Collet # Copyright (c) 1991-2 by M. Stephenson # NetHack may be freely redistributed. See license for details. @@ -197,11 +197,12 @@ LL........................ .........LLL.........L.... ENDMAP # Dungeon Description +RANDOM_PLACES:(14,04),(13,07) REGION:(00,00,25,10),unlit,"ordinary" # Stairs STAIR:(20,05),up # Objects -OBJECT:'[',"helm of brilliance",(13,05),blessed,0,"The Mitre of Holiness" +OBJECT:'[',"helm of brilliance",place[0],blessed,0,"The Mitre of Holiness" OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random @@ -224,7 +225,7 @@ TRAP:"fire",random TRAP:random,random TRAP:random,random # Random monsters. -MONSTER:'&',"Nalzok",(13,05) +MONSTER:'&',"Nalzok",place[0] MONSTER:'Z',"human zombie",random MONSTER:'Z',"human zombie",random MONSTER:'Z',"human zombie",random diff --git a/dat/Samurai.des b/dat/Samurai.des index 13545cd72..e31cba8f0 100644 --- a/dat/Samurai.des +++ b/dat/Samurai.des @@ -1,4 +1,4 @@ -# SCCS Id: @(#)Samurai.des 3.4 1995/06/29 +# SCCS Id: @(#)Samurai.des 3.4 2002/04/08 # Copyright (c) 1989 by Jean-Christophe Collet # Copyright (c) 1991-92 by M. Stephenson, P. Winner # NetHack may be freely redistributed. See license for details. @@ -265,9 +265,10 @@ MAP ....................... ENDMAP # Dungeon Description +RANDOM_PLACES:(02,11),(42,09) REGION:(00,00,44,19),unlit,"ordinary" # Stairs -STAIR:(02,10),up +STAIR:place[0],up # Non diggable walls NON_DIGGABLE:(00,00,44,19) # Objects diff --git a/doc/fixes34.1 b/doc/fixes34.1 index ed90e6b07..ac7eaedea 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -63,6 +63,7 @@ attempting to dig iron bars will wake nearby monsters instead of yielding "you swing your pick-axe through thin air" autodig won't accept iron bars as candidate location allow knight to retaliate for all thefts except those "you gladly hand over..." +randomize starting position on goal level for M, P, and S quests Platform- and/or Interface-Specific Fixes