documentation for PR #1071 - highlight criticalhp

Pull request from vultur-cadens:  add a new status highlight pattern
OPTIONS=hilite:hitpoints/criticalhp/color&attribute
to highlight hit points when they drop to the point where prayer
classifies them as a major problem.  The threshold for that varies
depending on max HP and experience level.

It affects hitpointbar as well as the status field for hit points.

Right now a highlight rule for HP down or HP changed or HP up takes
precedence over criticalhp until the temporary highlight times out.
I'm not sure how best to deal with that.  With regeneration and an
up or changed rule for HP, the criticalhp highlight probably won't be
seen even with a very short statushilites timeout.

I've added a fixes entry and updated Guidebook.mn but Guidebook.tex
is lagging.

Closes #1071
This commit is contained in:
PatR
2023-07-13 14:57:10 -07:00
parent df2799faff
commit bcf739e8e8
2 changed files with 12 additions and 0 deletions
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@@ -2197,6 +2197,9 @@ when a doppelganger takes on mplayer (fake hero) form, usually choose role
can now write unknown spellbook without need of Luck when spell is known;
if spell becomes known without having read its book (potential divine
gift), writing the book while the spell is still fresh will succeed
new status highlight rule type for hitpoints: "criticalhp" rule overrides
hit point rules if current HP is so low that prayer will consider it
to be major problem; applies to hitpointbar as well as HP status
Platform- and/or Interface-Specific New Features