From bd6e98e09273708c7c29b4c3878b8111bed356f8 Mon Sep 17 00:00:00 2001 From: "nethack.rankin" Date: Thu, 23 Aug 2007 22:56:05 +0000 Subject: [PATCH] comment bit Full moon and Friday the 13th affect Luck's equilibrium point, but not its range (which is always -10 to +10 for natural luck, -13 to +13 when extended by luck-conferring objects). The water_damage() comment implying that max Luck could be 14 during a full moon was incorrect. --- src/trap.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/trap.c b/src/trap.c index bf3275135..220cf2f60 100644 --- a/src/trap.c +++ b/src/trap.c @@ -3027,8 +3027,7 @@ xchar x, y; retval++; } else if (!force && (Luck + 5) > rn2(20)) { /* chance per item of sustaining damage: - * max luck (full moon): 5% - * max luck (elsewhen): 10% + * max luck (Luck==13): 10% * avg luck (Luck==0): 75% * awful luck (Luck<-4): 100% */