diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 4fe33dc70..879b0aa16 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -868,6 +868,8 @@ when being life-saved prevents the hero from moving again during current turn, avoid logfile annotation "while helpless" if hero dies a second time if drinking from a fountain randomly gave the 'detect monsters' effect but there were no monsters on the level then there was no feedback +object detection always showed a mimic imitating a statue as a tengu even if + it had information available about some other type of monster Fixes to 3.7.0-x Problems that Were Exposed Via git Repository