remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR

This commit is contained in:
nhmall
2019-07-14 18:15:49 -04:00
107 changed files with 2476 additions and 2505 deletions

View File

@@ -12,11 +12,11 @@
#endif
#ifdef POSITIONBAR
STATIC_DCL void NDECL(do_positionbar);
static void NDECL(do_positionbar);
#endif
STATIC_DCL void FDECL(regen_hp, (int));
STATIC_DCL void FDECL(interrupt_multi, (const char *));
STATIC_DCL void FDECL(debug_fields, (const char *));
static void FDECL(regen_hp, (int));
static void FDECL(interrupt_multi, (const char *));
static void FDECL(debug_fields, (const char *));
void
early_init()
@@ -464,7 +464,7 @@ boolean resuming;
}
/* maybe recover some lost health (or lose some when an eel out of water) */
STATIC_OVL void
static void
regen_hp(wtcap)
int wtcap;
{
@@ -697,7 +697,7 @@ boolean new_game; /* false => restoring an old game */
}
#ifdef POSITIONBAR
STATIC_DCL void
static void
do_positionbar()
{
static char pbar[COLNO];
@@ -752,7 +752,7 @@ do_positionbar()
}
#endif
STATIC_DCL void
static void
interrupt_multi(msg)
const char *msg;
{
@@ -884,7 +884,7 @@ enum earlyarg e_arg;
* optimization so that display output
* can be debugged without buffering.
*/
STATIC_OVL void
static void
debug_fields(opts)
const char *opts;
{