killer, level and rooms move to instance globals.

This commit is contained in:
Bart House
2018-12-24 19:50:08 -08:00
parent 198e44216e
commit be5cdcf77a
74 changed files with 793 additions and 790 deletions

View File

@@ -903,7 +903,7 @@ const char *goal;
goto foundc;
/* next, try glyph that's remembered here
(might be trap or object) */
if (level.flags.hero_memory
if (g.level.flags.hero_memory
/* !terrainmode: don't move to remembered
trap or object if not currently shown */
&& !iflags.terrainmode) {