killer, level and rooms move to instance globals.
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@@ -366,8 +366,8 @@ int spellnum;
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if (Hallucination) {
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You("have an out of body experience.");
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} else {
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killer.format = KILLED_BY_AN;
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Strcpy(killer.name, "touch of death");
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g.killer.format = KILLED_BY_AN;
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Strcpy(g.killer.name, "touch of death");
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done(DIED);
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}
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} else {
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