granular verbose message suppression mechanics

Switch to using a macro invocation Verbos(n, s) in place of the
flags.verbose checks.

Provide the mechanics for individual suppression of any of the
existing messages that were considered verbose.

Mechanics only - this code update does not provide any means of
setting the suppression bits.

iflags.verbose = 0
is still a master suppression of all the verbose messages.

iflags.verbose = 1
turns on the verbose messages only for those whose suppression
bit is 0 (not set).
This commit is contained in:
nhmall
2022-06-09 13:53:20 -04:00
parent fe235b7292
commit be76727265
41 changed files with 312 additions and 137 deletions

View File

@@ -1353,7 +1353,7 @@ dokick(void)
boolean shopdoor = *in_rooms(x, y, SHOPBASE) ? TRUE : FALSE;
/* break the door */
if (g.maploc->doormask & D_TRAPPED) {
if (flags.verbose)
if (Verbose(0, dokick))
You("kick the door.");
exercise(A_STR, FALSE);
g.maploc->doormask = D_NODOOR;