granular verbose message suppression mechanics
Switch to using a macro invocation Verbos(n, s) in place of the flags.verbose checks. Provide the mechanics for individual suppression of any of the existing messages that were considered verbose. Mechanics only - this code update does not provide any means of setting the suppression bits. iflags.verbose = 0 is still a master suppression of all the verbose messages. iflags.verbose = 1 turns on the verbose messages only for those whose suppression bit is 0 (not set).
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@@ -1032,7 +1032,7 @@ mon_poly(struct monst *magr, struct monst *mdef, int dmg)
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} else if (newcham(mdef, (struct permonst *) 0, NO_NC_FLAGS)) {
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if (g.vis) { /* either seen or adjacent */
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boolean was_seen = !!strcmpi("It", Before),
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verbosely = flags.verbose || !was_seen;
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verbosely = Verbose(1, monpoly1) || !was_seen;
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if (canspotmon(mdef))
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pline("%s%s%s turns into %s.", Before,
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@@ -1052,7 +1052,7 @@ mon_poly(struct monst *magr, struct monst *mdef, int dmg)
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(void) rloc(magr, RLOC_MSG);
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}
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} else {
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if (g.vis && flags.verbose)
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if (g.vis && Verbose(1, monpoly2))
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pline1(nothing_happens);
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}
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}
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@@ -1132,7 +1132,7 @@ mswingsm(
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struct monst *mdef, /* defender */
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struct obj *otemp) /* attacker's weapon */
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{
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if (flags.verbose && !Blind && mon_visible(magr)) {
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if (Verbose(1, mswingsm) && !Blind && mon_visible(magr)) {
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boolean bash = (is_pole(otemp)
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&& dist2(magr->mx, magr->my, mdef->mx, mdef->my) <= 2);
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