nethack --version:dump
Add the 'dump' argument to the existing '--version' command-line option to display the magic numbers used when validating save and bones files for compatibility. Nothing exciting, just a line of 5 hex values. I was going to also list the values for however many save and bones files are specified on the command line but it seems to need more effort than I care to expend. And I hadn't made up my mind whether that should be done by nethack, recover, or some new standalone program. [Single line of relatively raw output is so that they could be compared more easily.] nethack --version:bad-argument was writing a message to stdout and then starting play--which immediately overwrites stdout. Have it quit instead. Player wasn't trying to start a game and quitting is what it does with --version:good-argument.
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@@ -485,4 +485,26 @@ copyright_banner_line(int indx)
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return "";
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}
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/* called by argcheck(allmain.c) from early_options(sys/xxx/xxxmain.c) */
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void
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dump_version_info(void)
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{
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char buf[BUFSZ];
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const char *hname = gh.hname ? gh.hname : "nethack";
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if (strlen(hname) > 33)
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hname = eos(nhStr(hname)) - 33; /* discard const for eos() */
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runtime_info_init();
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Snprintf(buf, sizeof buf, "%-12.33s %08lx %08lx %08lx %08lx %08lx",
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hname,
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nomakedefs.version_number,
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(nomakedefs.version_features & ~nomakedefs.ignored_features),
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nomakedefs.version_sanity1,
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nomakedefs.version_sanity2,
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nomakedefs.version_sanity3);
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raw_print(buf);
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release_runtime_info();
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return;
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}
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/*version.c*/
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