flavor enhance zap downwards/upwards when hiding

Changes to be committed:
	modified:   doc/fixes35.0
	modified:   include/extern.h
	modified:   src/apply.c
	modified:   src/zap.c

    On 3/23/2015 6:41 PM, a bug reporter wrote:
    > When you're hiding under an item (e.g. via garter snake polyform), and
    > that item gets polyshuddered into nonexistence, you continue hiding
    > (under nothing).
    This was addressed previously.

    > (Incidentally, it's a bit weird that you use > to aim at items that are
    > flavorwise above you at the time.)

    This addresses the flavorwise concern.
This commit is contained in:
nhmall
2015-03-28 11:20:44 -04:00
parent 2fce0074b3
commit c035402c14
4 changed files with 37 additions and 11 deletions
+2
View File
@@ -1100,6 +1100,8 @@ pressing # when cursor positioning toggles automatic description of features
under the cursor
cursor positioning ignores uninteresting dungeon features
allow reading many more items
when you're hiding under something a zap downward should not hit that
something, while a zap upward should
Platform- and/or Interface-Specific New Features