diff --git a/doc/fixes36.2 b/doc/fixes36.2 index d4fb99cec..fed918d0f 100644 --- a/doc/fixes36.2 +++ b/doc/fixes36.2 @@ -317,6 +317,8 @@ when splitting a stack where internal ID is used to make adjustment to when merging a stack where internal ID is used to adjust shop prices, always keep the ID which induces the higher price (only matters when buying from shop, not when selling; doesn't affect items already on bill) +since knives became stackable in 3.6.0, fake player monsters could be given + multi-quantity stacks for weapons (scalpel, athame) they never throw Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository diff --git a/include/extern.h b/include/extern.h index 28f671b1d..991070194 100644 --- a/include/extern.h +++ b/include/extern.h @@ -1,4 +1,4 @@ -/* NetHack 3.6 extern.h $NHDT-Date: 1545948751 2018/12/27 22:12:31 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.677 $ */ +/* NetHack 3.6 extern.h $NHDT-Date: 1545964581 2018/12/28 02:36:21 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.678 $ */ /* Copyright (c) Steve Creps, 1988. */ /* NetHack may be freely redistributed. See license for details. */ @@ -2730,6 +2730,7 @@ E const char *FDECL(weapon_descr, (struct obj *)); E int FDECL(hitval, (struct obj *, struct monst *)); E int FDECL(dmgval, (struct obj *, struct monst *)); E struct obj *FDECL(select_rwep, (struct monst *)); +E boolean FDECL(monmightthrowwep, (struct obj *)); E struct obj *FDECL(select_hwep, (struct monst *)); E void FDECL(possibly_unwield, (struct monst *, BOOLEAN_P)); E void FDECL(mwepgone, (struct monst *)); diff --git a/src/mplayer.c b/src/mplayer.c index dfb97ab85..e0526be6a 100644 --- a/src/mplayer.c +++ b/src/mplayer.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 mplayer.c $NHDT-Date: 1458949461 2016/03/25 23:44:21 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.21 $ */ +/* NetHack 3.6 mplayer.c $NHDT-Date: 1545964576 2018/12/28 02:36:16 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.25 $ */ /* Copyright (c) Izchak Miller, 1992. */ /* NetHack may be freely redistributed. See license for details. */ @@ -270,7 +270,8 @@ register boolean special; if (special && rn2(2)) otmp = mk_artifact(otmp, A_NONE); /* usually increase stack size if stackable weapon */ - if (objects[otmp->otyp].oc_merge && !otmp->oartifact) + if (objects[otmp->otyp].oc_merge && !otmp->oartifact + && monmightthrowwep(otmp)) otmp->quan += (long) rn2(is_spear(otmp) ? 4 : 8); /* mplayers knew better than to overenchant Magicbane */ if (otmp->oartifact == ART_MAGICBANE) diff --git a/src/weapon.c b/src/weapon.c index a590366bb..567aa9578 100644 --- a/src/weapon.c +++ b/src/weapon.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 weapon.c $NHDT-Date: 1541145518 2018/11/02 07:58:38 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.60 $ */ +/* NetHack 3.6 weapon.c $NHDT-Date: 1545964580 2018/12/28 02:36:20 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.67 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /*-Copyright (c) Robert Patrick Rankin, 2011. */ /* NetHack may be freely redistributed. See license for details. */ @@ -373,6 +373,7 @@ int x; return (struct obj *) 0; } +/* TODO: have monsters use aklys' throw-and-return */ static NEARDATA const int rwep[] = { DWARVISH_SPEAR, SILVER_SPEAR, ELVEN_SPEAR, SPEAR, ORCISH_SPEAR, JAVELIN, SHURIKEN, YA, SILVER_ARROW, ELVEN_ARROW, ARROW, ORCISH_ARROW, @@ -510,6 +511,19 @@ register struct monst *mtmp; return (struct obj *) 0; } +/* is 'obj' a type of weapon that any monster knows how to throw? */ +boolean +monmightthrowwep(obj) +struct obj *obj; +{ + short idx; + + for (idx = 0; idx < SIZE(rwep); ++idx) + if (obj->otyp == rwep[idx]) + return TRUE; + return FALSE; +} + /* Weapons in order of preference */ static const NEARDATA short hwep[] = { CORPSE, /* cockatrice corpse */