R920: Weird message when stoning quest nemesis

Make all the quest nemesis monsters resist stoning so their death messages
make sense.  Some already did resist.  Stoning seems like such a trivial
way to overcome a quest nemesis anyway.  If it were to be allowed, multiple
death messages would be needed in the quests.
This commit is contained in:
cohrs
2002-06-26 15:19:05 +00:00
parent 9524894d3f
commit c0f63425df
2 changed files with 15 additions and 12 deletions

View File

@@ -124,6 +124,7 @@ prevent getting stuck in infinite loop when using wizard mode #levelchange
command to reduce level while having level-drain resistance
naming an already wielded elven dagger "Sting" activates warning against orcs
naming either of the wielded weapons unintentionally ends two-weapon combat
Various nemesis monsters must resist stoning so their death messages make sense
Platform- and/or Interface-Specific Fixes