'selectsaved' bug fix
I have to manually uncompress save files before running nethack under gdb control or they can't be opened. Normally that works ok, but if the 'selectsaved' option is enabled, the code to look up character names from their save files was mangling the file names when stripping off the non-existent compression suffix, so couldn't open them.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.426 $ $NHDT-Date: 1610410779 2021/01/12 00:19:39 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.428 $ $NHDT-Date: 1610587460 2021/01/14 01:24:20 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -365,6 +365,9 @@ transforming a potion by dipping a unicorn horn into it could result in the
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potion being dropped due to 'pickup_burden' if encumbrance was already
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over threshold before dipping but within it after removal from invent
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give barrow wights a cold touch
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for configuration using external compression on save files that applied a name
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suffix, 'selectsaved' (restore via menu) couldn't handle any which had
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been manually uncompressed, mangling file name trying to remove suffix
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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