fix github issue #349 - out of depth liches
Change mkclass() to always honor the hell-only monster generation flag for L class, preventing master and arch-liches outside Gehennom. For other classes, honor hell-only and outside-hell-only most (89%) of the time. When not honored (11%), it allows demons and devils to appear outside of Gehennom as they have in the past. [That part might need to be re-done since it is done for all monsters in the class on any mkclass() call instead of being done on a class-member by class-member basis within each such call.] This prevents out of depth liches in the Castle and ought to do same for themed rooms of type 'Mausoleum' although I haven't figured out how to test that. Fixes #349
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.223 $ $NHDT-Date: 1589827569 2020/05/18 18:46:09 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.225 $ $NHDT-Date: 1590613502 2020/05/27 21:05:02 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -187,6 +187,9 @@ hold_another_object used hardcoded Stressed to limit carrying instead of
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using the 'pickup_burden' option for that
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when hold_another_object fails while hero is swallowed, drop the item into
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swallower's inventory instead of onto the floor
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change mkclass() to usually honor (always honor for L class) the hell-only and
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never-in-hell monster creation flags; no more achi-lich in the Castle
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(nor master lich there unless demilich gets a potion of gain level)
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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