typo in tilemap.c update
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@@ -510,7 +510,7 @@ init_tilemap()
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file_entry++;
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file_entry++;
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}
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}
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#ifndef STATUES_DONT_LOOK_LIKE_MONSTERS
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#ifdef STATUES_DONT_LOOK_LIKE_MONSTERS
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/* statue patch: statues still use the same glyph as in 3.4.x */
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/* statue patch: statues still use the same glyph as in 3.4.x */
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for (i = 0; i < NUMMONS; i++) {
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for (i = 0; i < NUMMONS; i++) {
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