detected hidden monsters
From a bug report, attempting to attack a hidden monster who is revealed by ongoing monster detection (blessed potion or skilled spell) gave "wait! there's a <monster> hiding there" response and prevented the attack. Make it behave the same as when the hidden monster is revealed by telepathy; the monster comes out of hiding and the hero's attack proceeds.
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@@ -235,6 +235,8 @@ display the invisible monster glyph ('I') whenever an unseen monster forces
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poly'd hero out of hiding
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escape the deleted trap after performing the invocation while trapped
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use alternate phrasing when life drain attack affects non-living creature
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bypass "wait! there's a creature hidden there" when attacking a hidden monster
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sensed by ongoing monster detection
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Platform- and/or Interface-Specific Fixes
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