detected hidden monsters

From a bug report, attempting to attack
a hidden monster who is revealed by ongoing monster detection (blessed
potion or skilled spell) gave "wait!  there's a <monster> hiding there"
response and prevented the attack.  Make it behave the same as when the
hidden monster is revealed by telepathy; the monster comes out of hiding
and the hero's attack proceeds.
This commit is contained in:
nethack.rankin
2006-06-22 05:03:48 +00:00
parent 8f92715098
commit c374583632
2 changed files with 5 additions and 2 deletions
+2
View File
@@ -235,6 +235,8 @@ display the invisible monster glyph ('I') whenever an unseen monster forces
poly'd hero out of hiding
escape the deleted trap after performing the invocation while trapped
use alternate phrasing when life drain attack affects non-living creature
bypass "wait! there's a creature hidden there" when attacking a hidden monster
sensed by ongoing monster detection
Platform- and/or Interface-Specific Fixes