Modify the window interface for print_glyph
Changes to be committed: modified: doc/window.doc modified: include/qt_win.h modified: include/trampoli.h modified: include/winX.h modified: include/wingem.h modified: include/winprocs.h modified: include/wintty.h modified: src/display.c modified: src/windows.c modified: sys/amiga/winami.p modified: sys/amiga/winfuncs.c modified: sys/amiga/winproto.h modified: sys/wince/mswproc.c modified: sys/wince/winMS.h modified: win/Qt/qt_win.cpp modified: win/X11/winmap.c modified: win/chain/wc_chainin.c modified: win/chain/wc_chainout.c modified: win/chain/wc_trace.c modified: win/gem/wingem.c modified: win/gem/wingem1.c modified: win/gnome/gnbind.c modified: win/tty/wintty.c modified: win/win32/mswproc.c modified: win/win32/winMS.h print_glyph now takes a second parameter. Tiles on tiled ports always looked odd on places like the plane of air where the background color of the tile didn't match the general background of the surrounding area. 3.6 made that even worse and more glaringly noticeable with the introduction of darkened room tiles. The code to actually send something useful through the new parameter for window ports to take advantage if they want will follow.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 winmap.c $NHDT-Date: 1432512808 2015/05/25 00:13:28 $ $NHDT-Branch: master $:$NHDT-Revision: 1.21 $ */
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/* NetHack 3.6 winmap.c $NHDT-Date: 1433806622 2015/06/08 23:37:02 $ $NHDT-Branch: master $:$NHDT-Revision: 1.22 $ */
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/* Copyright (c) Dean Luick, 1992 */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -71,10 +71,10 @@ static void FDECL(display_cursor, (struct xwindow *));
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*/
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void
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X11_print_glyph(window, x, y, glyph)
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X11_print_glyph(window, x, y, glyph, bkglyph)
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winid window;
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xchar x, y;
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int glyph;
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int glyph, bkglyph;
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{
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struct map_info_t *map_info;
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boolean update_bbox = FALSE;
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