Q enhancement
Noticed while testing confused #loot: when using 'Q' to populate quiver, or 'f' when quiver is empty, don't bother asking what to ready/fire if inventory is empty. And when inventory isn't empty, don't list '-' as a likely candidate if quiver is already empty. 'w' behaves differently. '-' is treated as a likely candidate when already not wielding anything, and even when inventory is completely empty.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1376 $ $NHDT-Date: 1707521382 2024/02/09 23:29:42 $
|
||||
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1377 $ $NHDT-Date: 1707525192 2024/02/10 00:33:12 $
|
||||
|
||||
General Fixes and Modified Features
|
||||
-----------------------------------
|
||||
@@ -1360,6 +1360,8 @@ when a vision blocking gas cloud dissipated, the screen didn't necessarily
|
||||
if confused #loot while on a throne moved whole stack of quivered gold into
|
||||
'coffers' chest, the gold wasn't unworn from quiver slot, potentially
|
||||
leading to crash when quiver was subsequently accessed
|
||||
when filling quiver slot, don't bother asking "what do you want to ready?" if
|
||||
invent is empty
|
||||
|
||||
|
||||
Fixes to 3.7.0-x General Problems Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user