Explicit verbiage for BREAK_360_SAVE_COMPAT.

This commit is contained in:
keni
2016-10-29 11:50:58 -04:00
parent 355bc8e601
commit c5133e4f99
+10 -4
View File
@@ -1,4 +1,4 @@
/* NetHack 3.6 config.h $NHDT-Date: 1477489338 2016/10/26 13:42:18 $ $NHDT-Branch: master $:$NHDT-Revision: 1.98 $ */ /* NetHack 3.6 config.h $NHDT-Date: 1477756258 2016/10/29 15:50:58 $ $NHDT-Branch: master $:$NHDT-Revision: 1.99 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -508,9 +508,15 @@ typedef unsigned char uchar;
but it isn't necessary for successful operation of the program */ but it isn't necessary for successful operation of the program */
#define FREE_ALL_MEMORY /* free all memory at exit */ #define FREE_ALL_MEMORY /* free all memory at exit */
/* /* Section 4b - Features causing save file incompatibility
#define BREAK_360_SAVE_COMPAT * Features listed in this section change the format of save and/or
*/ * bones files, so in addition to the warning at the start of Section 4
* games using these features will not be compatible with previously saved
* games (and may not be compatible with anything in the future as well).
* To emphasize the point, you must:
/* #define BREAK_360_SAVE_COMPAT */
/* to enable them. */
#ifdef BREAK_360_SAVE_COMPAT #ifdef BREAK_360_SAVE_COMPAT
# define CONWAY /* Conway's Life level */ # define CONWAY /* Conway's Life level */
#endif #endif