Explicit verbiage for BREAK_360_SAVE_COMPAT.
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/* NetHack 3.6 config.h $NHDT-Date: 1477489338 2016/10/26 13:42:18 $ $NHDT-Branch: master $:$NHDT-Revision: 1.98 $ */
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/* NetHack 3.6 config.h $NHDT-Date: 1477756258 2016/10/29 15:50:58 $ $NHDT-Branch: master $:$NHDT-Revision: 1.99 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -508,9 +508,15 @@ typedef unsigned char uchar;
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but it isn't necessary for successful operation of the program */
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but it isn't necessary for successful operation of the program */
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#define FREE_ALL_MEMORY /* free all memory at exit */
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#define FREE_ALL_MEMORY /* free all memory at exit */
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/*
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/* Section 4b - Features causing save file incompatibility
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#define BREAK_360_SAVE_COMPAT
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* Features listed in this section change the format of save and/or
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*/
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* bones files, so in addition to the warning at the start of Section 4
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* games using these features will not be compatible with previously saved
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* games (and may not be compatible with anything in the future as well).
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* To emphasize the point, you must:
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/* #define BREAK_360_SAVE_COMPAT */
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/* to enable them. */
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#ifdef BREAK_360_SAVE_COMPAT
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#ifdef BREAK_360_SAVE_COMPAT
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# define CONWAY /* Conway's Life level */
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# define CONWAY /* Conway's Life level */
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#endif
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#endif
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