hangup revisited (trunk only)
More SAFER_HANGUP tweaking. Delay its kicking in until main command loop has been reached, and shut if off again once program is terminating.
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@@ -76,6 +76,7 @@ boolean resuming;
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youmonst.movement = NORMAL_SPEED; /* give the hero some movement points */
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context.move = 0;
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program_state.in_moveloop = 1;
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for(;;) {
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#ifdef SAFERHANGUP
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if (program_state.done_hup) end_of_input();
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