add command line option --showpaths
Add
--showpaths
early option to show where NetHack is expecting to find certain files
without starting up a game. It exits afterwards.
Windows sample (for illustration only, locations may differ for you):
Variable playground locations:
[hackdir ]="C:\Users\JohnDoe\NetHack\3.6\"
[leveldir ]="C:\Users\JohnDoe\AppData\Local\NetHack\3.6\"
[savedir ]="C:\Users\JohnDoe\AppData\Local\NetHack\3.6\"
[bonesdir ]="C:\ProgramData\NetHack\3.6\"
[datadir ]="C:\personal\nhdev\363\test\binary\"
[scoredir ]="C:\ProgramData\NetHack\3.6\"
[lockdir ]="C:\ProgramData\NetHack\3.6\"
[sysconfdir]="C:\ProgramData\NetHack\3.6\"
[configdir ]="C:\Users\JohnDoe\NetHack\3.6\"
[troubledir]="C:\Users\JohnDoe\NetHack\3.6\"
Your system configuration file (in sysconfdir):
"C:\Users\JohnDoe\NetHack\3.6\sysconf"
Your system symbols file (in sysconfdir):
"C:\Users\JohnDoe\NetHack\3.6\symbols"
Your personal configuration file (in configdir):
"C:\Users\JohnDoe\NetHack\3.6\.nethackrc"
Linux (for illustration only, locations may differ for you):
Your system configuration file:
"/home/johndoe/nh/install/games/lib/nethackdir/sysconf"
Your system symbols file:
"/home/johndoe/nh/install/games/lib/nethackdir/symbols"
Your personal configuration file:
"/home/johndoe/.nethackrc"
This commit is contained in:
@@ -114,11 +114,15 @@ char *argv[];
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if (argcheck(argc, argv, ARG_VERSION) == 2)
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exit(EXIT_SUCCESS);
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if (argcheck(argc, argv, ARG_SHOWPATHS) == 2) {
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initoptions();
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reveal_paths();
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exit(EXIT_SUCCESS);
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}
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if (argcheck(argc, argv, ARG_DEBUG) == 1) {
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argc--;
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argv++;
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}
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if (argc > 1 && !strncmp(argv[1], "-d", 2) && argv[1][2] != 'e') {
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/* avoid matching "-dec" for DECgraphics; since the man page
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* says -d directory, hope nobody's using -desomething_else
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