more spelling and inconsistency corrections; comments and elsewhere
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+2
-2
@@ -462,7 +462,7 @@ teleds(coordxy nux, coordxy nuy, int teleds_flags)
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* otherwise they are teleporting, so unplacebc().
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* If they don't have to move the ball, then always "drag" whether or
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* not allow_drag is true, because we are calling that function, not
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* to drag, but to move the chain. *However* there are some dumb
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* to drag, but to move the chain. *However*, there are some dumb
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* special cases:
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* 0 0
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* _X move east -----> X_
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@@ -1353,7 +1353,7 @@ level_tele(void)
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d_level lsav;
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/* set specific death location; this also suppresses bones */
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lsav = u.uz; /* save current level, see below */
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lsav = u.uz; /* save current level; see below */
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u.uz.dnum = 0; /* main dungeon */
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u.uz.dlevel = (newlev <= -10) ? -10 : 0; /* heaven or surface */
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done(DIED);
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