more spelling and inconsistency corrections; comments and elsewhere
This commit is contained in:
11
src/trap.c
11
src/trap.c
@@ -548,7 +548,7 @@ maketrap(coordxy x, coordxy y, int typ)
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/*
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* some cases which can happen when digging
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* down while phazing thru solid areas
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* down while phasing thru solid areas
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*/
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} else if (lev->typ == STONE || lev->typ == SCORR) {
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(void) set_levltyp(x, y, CORR);
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@@ -2125,7 +2125,7 @@ trapeffect_web(
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/* time will be adjusted below */
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set_utrap(1, TT_WEB);
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/* Time stuck in the web depends on your/steed strength. */
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/* Time stuck in the web depends on your/steed's strength. */
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{
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int tim, str = ACURR(A_STR);
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@@ -2491,8 +2491,8 @@ trapeffect_landmine(
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already_seen ? " land mine" : "it");
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} else {
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/* prevent landmine from killing steed, throwing you to
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* the ground, and you being affected again by the same
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* mine because it hasn't been deleted yet
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* the ground, and then that same landmine affecting you
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* again because it hasn't been deleted yet
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*/
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static boolean recursive_mine = FALSE;
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@@ -3228,7 +3228,8 @@ launch_obj(
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newsym(x1, y1);
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/* in case you're using a pick-axe to chop the boulder that's being
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launched (perhaps a monster triggered it), destroy context so that
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next dig attempt never thinks you're resuming previous effort */
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the next dig attempt never thinks that you're resuming
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the previous effort */
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if ((otyp == BOULDER || otyp == STATUE)
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&& singleobj->ox == svc.context.digging.pos.x
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&& singleobj->oy == svc.context.digging.pos.y)
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