move unmaintained files into outdated folder
If an old port is resurrected to work with current version code, its files can be relocated to the appropriate sys or win folder as required. In the meantime, the burden of upkeep can be avoided for the stuff in the outdated folder for now.
This commit is contained in:
29
outdated/sys/wince/cesound.c
Normal file
29
outdated/sys/wince/cesound.c
Normal file
@@ -0,0 +1,29 @@
|
||||
/* NetHack 3.6 cesound.c $NHDT-Date: 1432512799 2015/05/25 00:13:19 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $ */
|
||||
/* Copyright (c) NetHack PC Development Team 1993 */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
/* */
|
||||
/*
|
||||
* cesound.c - Windows CE NetHack sound support
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#include "hack.h"
|
||||
#include <mmsystem.h>
|
||||
|
||||
#ifdef USER_SOUNDS
|
||||
|
||||
void
|
||||
play_usersound(filename, volume)
|
||||
const char *filename;
|
||||
int volume;
|
||||
{
|
||||
TCHAR wbuf[MAX_PATH + 1];
|
||||
/* pline("play_usersound: %s (%d).", filename, volume); */
|
||||
ZeroMemory(wbuf, sizeof(wbuf));
|
||||
(void) sndPlaySound(NH_A2W(filename, wbuf, MAX_PATH),
|
||||
SND_ASYNC | SND_NODEFAULT);
|
||||
}
|
||||
|
||||
#endif /*USER_SOUNDS*/
|
||||
/* cesound.c */
|
||||
Reference in New Issue
Block a user