U1041 - monster hidden under a corpse not displayed immediately when it rots

There was already code to ensure that if a hidden monster moved, it would
no longer be hidden.  However, if the monster is asleep or whatever under
a rotting corpse, when the corpse rotted away, the monster would not
immediately become detected.  Add a check to the rot code before the newsym.
This commit is contained in:
cohrs
2004-05-21 21:33:19 +00:00
parent 0414c09c7a
commit c6d488fb8d
2 changed files with 12 additions and 2 deletions

View File

@@ -65,6 +65,8 @@ kicked objects do not slide when on the air or water levels
when a giant carrying a boulder dies in a pit, ensure that the corpse is
buried under the filled pit
when blind and levitating > shouldn't say "stairs" if player has not seen them
a slow-moving monster hidden under a rotting corpse was not immediately
displayed when the corpse rotted away
Platform- and/or Interface-Specific Fixes