U1041 - monster hidden under a corpse not displayed immediately when it rots
There was already code to ensure that if a hidden monster moved, it would no longer be hidden. However, if the monster is asleep or whatever under a rotting corpse, when the corpse rotted away, the monster would not immediately become detected. Add a check to the rot code before the newsym.
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@@ -65,6 +65,8 @@ kicked objects do not slide when on the air or water levels
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when a giant carrying a boulder dies in a pit, ensure that the corpse is
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buried under the filled pit
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when blind and levitating > shouldn't say "stairs" if player has not seen them
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a slow-moving monster hidden under a rotting corpse was not immediately
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displayed when the corpse rotted away
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Platform- and/or Interface-Specific Fixes
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