Sunsword can be invoked to create a blinding ray

This commit is contained in:
Pasi Kallinen
2024-03-31 19:43:33 +03:00
parent 5ee813091a
commit c71e8ec8d4
6 changed files with 26 additions and 14 deletions

View File

@@ -179,8 +179,8 @@ static NEARDATA struct artifact artilist[] = {
/* Sunsword emits light when wielded (handled in the core rather than
via artifact fields), but that light has no particular color */
A("Sunsword", LONG_SWORD, (SPFX_RESTR | SPFX_DFLAG2), 0, M2_UNDEAD,
PHYS(5, 0), DFNS(AD_BLND), NO_CARY, 0, A_LAWFUL, NON_PM, NON_PM, 1500L,
NO_COLOR, SUNSWORD),
PHYS(5, 0), DFNS(AD_BLND), NO_CARY, BLINDING_RAY, A_LAWFUL, NON_PM,
NON_PM, 1500L, NO_COLOR, SUNSWORD),
/*
* The artifacts for the quest dungeon, all self-willed.