Sunsword can be invoked to create a blinding ray
This commit is contained in:
@@ -179,8 +179,8 @@ static NEARDATA struct artifact artilist[] = {
|
||||
/* Sunsword emits light when wielded (handled in the core rather than
|
||||
via artifact fields), but that light has no particular color */
|
||||
A("Sunsword", LONG_SWORD, (SPFX_RESTR | SPFX_DFLAG2), 0, M2_UNDEAD,
|
||||
PHYS(5, 0), DFNS(AD_BLND), NO_CARY, 0, A_LAWFUL, NON_PM, NON_PM, 1500L,
|
||||
NO_COLOR, SUNSWORD),
|
||||
PHYS(5, 0), DFNS(AD_BLND), NO_CARY, BLINDING_RAY, A_LAWFUL, NON_PM,
|
||||
NON_PM, 1500L, NO_COLOR, SUNSWORD),
|
||||
|
||||
/*
|
||||
* The artifacts for the quest dungeon, all self-willed.
|
||||
|
||||
Reference in New Issue
Block a user