Use define for iron ball weight increment
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@@ -2271,7 +2271,7 @@ struct obj *sobj;
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You("are being punished for your misbehavior!");
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if (Punished) {
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Your("iron ball gets heavier.");
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uball->owt += 160 * (1 + sobj->cursed);
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uball->owt += IRON_BALL_W_INCR * (1 + sobj->cursed);
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return;
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}
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if (amorphous(youmonst.data) || is_whirly(youmonst.data)
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