Use define for iron ball weight increment

This commit is contained in:
Pasi Kallinen
2016-01-06 16:23:48 +02:00
parent da0e660110
commit c740425a90
4 changed files with 7 additions and 4 deletions

View File

@@ -304,12 +304,12 @@ struct monst *mon;
if (ptr == &mons[PM_SHADE] && !shade_glare(otmp))
tmp = 0;
/* "very heavy iron ball"; weight increase is in increments of 160 */
/* "very heavy iron ball"; weight increase is in increments */
if (otyp == HEAVY_IRON_BALL && tmp > 0) {
int wt = (int) objects[HEAVY_IRON_BALL].oc_weight;
if ((int) otmp->owt > wt) {
wt = ((int) otmp->owt - wt) / 160;
wt = ((int) otmp->owt - wt) / IRON_BALL_W_INCR;
tmp += rnd(4 * wt);
if (tmp > 25)
tmp = 25; /* objects[].oc_wldam */