sync changes since last snapshot
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@@ -111,10 +111,7 @@ int how;
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#ifndef GOLDOBJ
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Sprintf(buf, "%ld Au", u.ugold);
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#else
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/* FIXME: this neglects gold in containers (which will be gone by
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now if bones have been saved). For the !GOLDOBJ configuration,
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any such gold gets added into u.ugold by done(). */
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Sprintf(buf, "%ld Au", money_cnt(invent));
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Sprintf(buf, "%ld Au", done_money);
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#endif
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buf[STONE_LINE_LEN] = 0; /* It could be a *lot* of gold :-) */
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center(GOLD_LINE, buf);
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