takes your corpse
use corpse_xname to generate corpse names as a result of yname() and also as used in the steal code. Now messages read "your XXX corpse".
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@@ -309,7 +309,9 @@ gotobj:
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cant_take:
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pline("%s tries to %s your %s but gives up.",
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Monnam(mtmp), how[rn2(SIZE(how))],
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(otmp->owornmask & W_ARMOR) ? equipname(otmp) : xname(otmp));
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(otmp->owornmask & W_ARMOR) ? equipname(otmp) :
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(otmp->otyp == CORPSE) ? corpse_xname(otmp, FALSE) :
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xname(otmp));
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/* the fewer items you have, the less likely the thief
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is going to stick around to try again (0) instead of
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running away (1) */
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