Some lua catchup and cleanup
- add nhl_pcall_handle() to wrap all nhl_pcall calls that didn't check return value and either panic() or impossible() - add --loglua (unix only) to dump Lua memory and steps info to livelog - remove old logging - set memory and step limits on all Lua VMs
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
# NetHack 3.7 sysconf $NHDT-Date: 1646322470 2022/03/03 15:47:50 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.41 $
|
||||
# NetHack 3.7 sysconf $NHDT-Date: 1704043695 2023/12/31 17:28:15 $ $NHDT-Branch: keni-luabits2 $:$NHDT-Revision: 1.44 $
|
||||
# Copyright (c) 2015 by Kenneth Lorber, Kensington, Maryland
|
||||
# NetHack may be freely redistributed. See license for details.
|
||||
#
|
||||
@@ -93,7 +93,7 @@ MAXPLAYERS=10
|
||||
|
||||
# Use "Live logging" for important events (achievements, wishes, etc)
|
||||
# Only available if NetHack was compiled with LIVELOG.
|
||||
# Only really meaningful for public servers.
|
||||
# Only really meaningful for public servers or debugging.
|
||||
# See the log in-game with #chronicle -command.
|
||||
# Bitmask for kinds of things you want to log - combine the following values
|
||||
# as desired.
|
||||
@@ -113,7 +113,7 @@ MAXPLAYERS=10
|
||||
# 0x1000 - Log 'minor' achievements - can be spammy
|
||||
# 0x2000 - Spoiler event; can include in livelog but hidden from #chronicle
|
||||
# 0x4000 - Include as 'major' event in dumplog; can be hidden from livelog
|
||||
# 0x8000 - Livelog debug msgs (currently only 'enter new level')
|
||||
# 0x8000 - Livelog debug msgs
|
||||
#LIVELOG=0x1FFF
|
||||
|
||||
# Show debugging information originating from these source files.
|
||||
|
||||
Reference in New Issue
Block a user