move status condition field selection to its own menu
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@@ -115,35 +115,6 @@ static const struct Bool_Opt {
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{ "color", &iflags.wc_color, FALSE, SET_IN_GAME },
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#endif
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{ "confirm", &flags.confirm, TRUE, SET_IN_GAME },
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{ "cond_barehanded", &condtests[bl_bareh].choice, opt_in, SET_IN_GAME },
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{ "cond_blind", &condtests[bl_blind].choice, opt_out, SET_IN_GAME },
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{ "cond_busy", &condtests[bl_busy].choice, opt_in, SET_IN_GAME },
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{ "cond_conf", &condtests[bl_conf].choice, opt_out, SET_IN_GAME },
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{ "cond_deaf", &condtests[bl_deaf].choice, opt_out, SET_IN_GAME },
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{ "cond_fly", &condtests[bl_fly].choice, opt_out, SET_IN_GAME },
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{ "cond_foodPois", &condtests[bl_foodpois].choice, opt_out, SET_IN_GAME },
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{ "cond_glowhands", &condtests[bl_glowhands].choice, opt_in, SET_IN_GAME },
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{ "cond_grab", &condtests[bl_grab].choice, opt_out, SET_IN_GAME },
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{ "cond_hallu", &condtests[bl_hallu].choice, opt_out, SET_IN_GAME },
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{ "cond_held", &condtests[bl_held].choice, opt_in, SET_IN_GAME },
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{ "cond_ice" , &condtests[bl_icy].choice, opt_in, SET_IN_GAME },
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{ "cond_iron", &condtests[bl_elf_iron].choice, opt_out, SET_IN_GAME },
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{ "cond_lava", &condtests[bl_inlava].choice, opt_out, SET_IN_GAME },
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{ "cond_lev", &condtests[bl_lev].choice, opt_out, SET_IN_GAME },
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{ "cond_unconscious", &condtests[bl_unconsc].choice, opt_in, SET_IN_GAME },
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{ "cond_paralyze", &condtests[bl_parlyz].choice, opt_in, SET_IN_GAME },
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{ "cond_ride", &condtests[bl_ride].choice, opt_out, SET_IN_GAME },
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{ "cond_sleep" , &condtests[bl_sleeping].choice, opt_in, SET_IN_GAME },
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{ "cond_slime", &condtests[bl_slime].choice, opt_out, SET_IN_GAME },
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{ "cond_slip", &condtests[bl_slippery].choice, opt_in, SET_IN_GAME },
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{ "cond_stone", &condtests[bl_stone].choice, opt_out, SET_IN_GAME },
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{ "cond_strngl", &condtests[bl_strngl].choice, opt_out, SET_IN_GAME },
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{ "cond_stun", &condtests[bl_stun].choice, opt_out, SET_IN_GAME },
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{ "cond_submerged" , &condtests[bl_submerged].choice, opt_in, SET_IN_GAME },
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{ "cond_termIll", &condtests[bl_termill].choice, opt_out, SET_IN_GAME },
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{ "cond_tethered", &condtests[bl_tethered].choice, opt_in, SET_IN_GAME },
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{ "cond_trap", &condtests[bl_trapped].choice, opt_in, SET_IN_GAME },
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{ "cond_woundedl", &condtests[bl_woundedl].choice, opt_in, SET_IN_GAME },
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{ "dark_room", &flags.dark_room, TRUE, SET_IN_GAME },
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{ "eight_bit_tty", &iflags.wc_eight_bit_input, FALSE, SET_IN_GAME }, /*WC*/
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#if defined(TTY_GRAPHICS) || defined(CURSES_GRAPHICS) || defined(X11_GRAPHICS)
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@@ -732,7 +703,7 @@ initoptions_init()
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if (boolopt[i].addr)
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*(boolopt[i].addr) = boolopt[i].initvalue;
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}
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condopt((boolean *) 0, 0); /* make the choices match defaults */
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condopt(0, (boolean *) 0, 0); /* make the choices match defaults */
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#ifdef SYSFLAGS
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Strcpy(sysflags.sysflagsid, "sysflags");
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sysflags.sysflagsid[9] = (char) sizeof (struct sysflag);
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@@ -2002,6 +1973,8 @@ char c;
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return FALSE;
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}
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#define is_cond_option(x) (!strncmpi((x), "cond_", sizeof "cond_" - 1))
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boolean
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parseoptions(opts, tinitial, tfrom_file)
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register char *opts;
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@@ -2076,6 +2049,29 @@ boolean tinitial, tfrom_file;
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return retval;
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}
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/* some prefix-based options */
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if (is_cond_option(opts)) {
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int reslt;
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if ((reslt = parse_cond_option(negated, opts)) != 0) {
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switch(reslt) {
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case 3:
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config_error_add("Ambiguous condition option %s", opts);
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break;
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case 1:
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case 2:
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default:
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config_error_add("Unknown condition option %s (%d)",
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opts, reslt);
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break;
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}
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return FALSE;
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}
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g.opt_need_redraw = TRUE;
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return retval;
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}
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#if defined(MICRO) && !defined(AMIGA)
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/* included for compatibility with old NetHack.cnf files */
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if (match_optname(opts, "IBM_", 4, FALSE)) {
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@@ -4118,10 +4114,7 @@ boolean tinitial, tfrom_file;
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map if ascii map isn't supported? */
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iflags.wc_ascii_map = negated;
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}
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if (!strncmpi(opts, "cond_", sizeof "cond_" - 1)) {
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condopt(boolopt[i].addr, negated);
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g.opt_need_redraw = TRUE;
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}
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/* only do processing below if setting with doset() */
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if (g.opt_initial)
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return retval;
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@@ -4473,6 +4466,18 @@ int nset;
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add_menu(win, NO_GLYPH, &any, 0, 0, ATR_NONE, buf, MENU_ITEMFLAGS_NONE);
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}
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static int
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count_cond(VOID_ARGS)
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{
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int i, cnt = 0;
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for (i = 0; i < CONDITION_COUNT; ++i) {
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if (condtests[i].enabled)
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cnt++;
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}
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return cnt;
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}
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int
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count_apes(VOID_ARGS)
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{
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@@ -4488,6 +4493,7 @@ count_apes(VOID_ARGS)
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}
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enum opt_other_enums {
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OPT_OTHER_COND = -5,
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OPT_OTHER_MSGTYPE = -4,
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OPT_OTHER_MENUCOLOR = -3,
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OPT_OTHER_STATHILITE = -2,
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@@ -4502,6 +4508,8 @@ static struct other_opts {
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int NDECL((*othr_count_func));
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} othropt[] = {
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{ "autopickup exceptions", SET_IN_GAME, OPT_OTHER_APEXC, count_apes },
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{ "status condition fields", SET_IN_GAME,
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OPT_OTHER_COND, count_cond },
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{ "menu colors", SET_IN_GAME, OPT_OTHER_MENUCOLOR, count_menucolors },
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{ "message types", SET_IN_GAME, OPT_OTHER_MSGTYPE, msgtype_count },
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#ifdef STATUS_HILITES
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@@ -4675,6 +4683,9 @@ doset() /* changing options via menu by Per Liboriussen */
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} else if (opt_indx == OPT_OTHER_MENUCOLOR) {
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(void) special_handling("menu_colors", setinitial,
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fromfile);
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} else if (opt_indx == OPT_OTHER_COND) {
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(void) special_handling("condition_options", setinitial,
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fromfile);
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} else if (opt_indx == OPT_OTHER_MSGTYPE) {
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(void) special_handling("msgtype", setinitial, fromfile);
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} else if (opt_indx < boolcount) {
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@@ -5595,7 +5606,8 @@ boolean setinitial, setfromfile;
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assign_graphics(PRIMARY);
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preference_update("symset");
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g.opt_need_redraw = TRUE;
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} else if (!strcmp("condition_options", optname)) {
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cond_menu(); /* in botl.c */
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} else {
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/* didn't match any of the special options */
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return FALSE;
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