fix #H9117 - bookeeping for fatal status condition

When Stoned, Slimed, Strangled, Sick (TermIll or FoodPois or both)
counts down to 0 without being cured, keep it listed as an active
condition while killing off the hero.  It will show in the status
section when disclosing final attributes and in both that section
and map's status lines when producing a dumplog.
This commit is contained in:
PatR
2019-08-11 18:56:43 -07:00
parent a2a257a512
commit c814ca8e04
3 changed files with 67 additions and 22 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 cmd.c $NHDT-Date: 1565287308 2019/08/08 18:01:48 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.342 $ */
/* NetHack 3.6 cmd.c $NHDT-Date: 1565574994 2019/08/12 01:56:34 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.343 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2013. */
/* NetHack may be freely redistributed. See license for details. */
@@ -2333,26 +2333,50 @@ int final;
youhiding(TRUE, final);
/* internal troubles, mostly in the order that prayer ranks them */
if (Stoned)
you_are("turning to stone", "");
if (Slimed)
you_are("turning into slime", "");
if (Stoned) {
if (final && (Stoned & I_SPECIAL))
enlght_out(" You turned into stone.");
else
you_are("turning to stone", "");
}
if (Slimed) {
if (final && (Slimed & I_SPECIAL))
enlght_out(" You turned into slime.");
else
you_are("turning into slime", "");
}
if (Strangled) {
if (u.uburied) {
you_are("buried", "");
} else {
Strcpy(buf, "being strangled");
if (wizard)
Sprintf(eos(buf), " (%ld)", (Strangled & TIMEOUT));
you_are(buf, from_what(STRANGLED));
if (final && (Strangled & I_SPECIAL)) {
enlght_out(" You died from strangulation.");
} else {
Strcpy(buf, "being strangled");
if (wizard)
Sprintf(eos(buf), " (%ld)", (Strangled & TIMEOUT));
you_are(buf, from_what(STRANGLED));
}
}
}
if (Sick) {
/* prayer lumps these together; botl puts Ill before FoodPois */
if (u.usick_type & SICK_NONVOMITABLE)
you_are("terminally sick from illness", "");
if (u.usick_type & SICK_VOMITABLE)
you_are("terminally sick from food poisoning", "");
/* the two types of sickness are lumped together; hero can be
afflicted by both but there is only one timeout; botl status
puts TermIll before FoodPois and death due to timeout reports
terminal illness if both are in effect, so do the same here */
if (final && (Sick & I_SPECIAL)) {
Sprintf(buf, " %sdied from %s.", You_, /* has trailing space */
(u.usick_type & SICK_NONVOMITABLE)
? "terminal illness" : "food poisoning");
enlght_out(buf);
} else {
/* unlike death due to sickness, report the two cases separately
because it is possible to cure one without curing the other */
if (u.usick_type & SICK_NONVOMITABLE)
you_are("terminally sick from illness", "");
if (u.usick_type & SICK_VOMITABLE)
you_are("terminally sick from food poisoning", "");
}
}
if (Vomiting)
you_are("nauseated", "");