more follow-up related to #1320
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@@ -1232,7 +1232,7 @@ hold_another_object(
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obj = addinv_core0(obj, (struct obj *) 0, FALSE);
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goto drop_it;
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} else if (obj->otyp == CORPSE
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&& !u_safe_from_fatal_corpse(obj, 0xF)
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&& !u_safe_from_fatal_corpse(obj, st_all)
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&& obj->wishedfor) {
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obj->wishedfor = 0;
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obj = addinv_core0(obj, (struct obj *) 0, FALSE);
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