diff --git a/doc/fixes35.0 b/doc/fixes35.0 index 2e49b4fba..5ff689c12 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -230,6 +230,7 @@ breath attack directed at self by poly'd hero always hits override non-silver vs shades for artifacts which deal extra damage to undead assorted mirror fixes--mainly visibility issues some monsters can't be strangled; self-polymorph can stop/restart strangulation +re-adjust gem generation probabilities when revisiting existing dungeon levels Platform- and/or Interface-Specific Fixes diff --git a/src/do.c b/src/do.c index 6c0bbe291..1253f506d 100644 --- a/src/do.c +++ b/src/do.c @@ -1,4 +1,4 @@ -/* SCCS Id: @(#)do.c 3.5 2007/02/03 */ +/* SCCS Id: @(#)do.c 3.5 2007/05/21 */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1133,6 +1133,7 @@ boolean at_stairs, falling, portal; minit(); /* ZEROCOMP */ getlev(fd, hackpid, new_ledger, FALSE); (void) close(fd); + oinit(); /* reassign level dependent obj probabilities */ } /* do this prior to level-change pline messages */ vision_reset(); /* clear old level's line-of-sight */