From c8c69b0cc51212ab7e9a83f2e8d533519e642375 Mon Sep 17 00:00:00 2001 From: PatR Date: Wed, 1 Dec 2021 18:49:48 -0800 Subject: [PATCH] fixes entry for pull request #642 - shk name vs it 3.6.1 changed a bunch of messages in shk.c to give the actual shk name even when a the shopkeeper couldn't be seen, to avoid things like "You owe It for ." But there are various messages issued outside of shk.c which were overlooked. Fix those. Closes #642 --- doc/fixes37.0 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/fixes37.0 b/doc/fixes37.0 index 91acc8615..2cc231da5 100644 --- a/doc/fixes37.0 +++ b/doc/fixes37.0 @@ -705,6 +705,8 @@ make selection of random rumors, engravings, epitaphs, and hallucinatory monst names have uniform distribution by handling long lines specially when filling a special room with monsters, if one that can come in groups got picked the group could spill to outside of the room +extend 3.6.1 fix to explicitly use name of unseen shopkeeper instead of "It" + in various shop related messages (ones issued outside of shk.c) Fixes to 3.7.0-x Problems that Were Exposed Via git Repository