cham changes (trunk only)

This is a foundation patch for patches to follow.
- use a full short index for mon->cham field.
- The current system of providing CHAM_XXX values
  was limited to the 3 bits allocated in the bitfield and invalidated
  save/bones if the field was expanded.
- The current system didn't provide an easy backwards  change
  if multiple monster types wanted to use the bit, there was a one
  to one mapping:  For instance, if you wanted a CHAM_VAMPIRE,
  and you wanted vampires, vampire lords, and Vlad to use it, you
  would have to have CHAM_VAMPIRE, CHAM_VAMPIRE_LORD,
  and CHAM_VLAD defined to achieve that with the one-to-one backward
  mapping.
- This new way just uses the mon[] index in the mon->cham field and
  eliminates the need for CHAM_XXX  (CHAM_ORDINARY is still used).
- no longer requires the cham_to_pm mappings
This commit is contained in:
nethack.allison
2004-06-15 11:38:32 +00:00
parent 87507aed42
commit c8ef9338f0
22 changed files with 98 additions and 83 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)patchlevel.h 3.4 2004/05/24 */
/* SCCS Id: @(#)patchlevel.h 3.4 2004/06/12 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -13,7 +13,7 @@
* Incrementing EDITLEVEL can be used to force invalidation of old bones
* and save files.
*/
#define EDITLEVEL 12
#define EDITLEVEL 14
#define COPYRIGHT_BANNER_A \
"NetHack, Copyright 1985-2004"