clean master after moving of newer content to feature branch
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@@ -580,9 +580,6 @@ struct levelflags {
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normal mode descendant of such) */
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Bitfield(corrmaze, 1); /* Whether corridors are used for the maze
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rather than ROOM */
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#ifdef CONWAY
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Bitfield(conway, 1);
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#endif
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};
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typedef struct {
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